IP Library Assignment 066381/0852
Patent Assignment
Reel/Frame 066381/0852

Security Interest

Recorded: 2024-01-30 Pages: 31
Assignors
MYTHICAL, INC.
Executed: 2024-01-12
DMARKET INC.
Executed: 2024-01-12
Assignees
RHENIUM SOF I-A MYTHICAL 2023, LP
C/O WESTCAP MANAGEMENT, LLC, 590 PACIFIC AVENUE, SAN FRANCISCO, CALIFORNIA, 94133
GALAXY EOS VC FUND, L.P.
300 VESEY ST., NEW YORK, NEW YORK, 10282
Covered Properties (142)
Systems and Methods for Controlling Distributions by an Automated Electronic Networked Central Clearinghouse Related to Digital Assets
Application: 17/085,181 →
Publication: US 2022/0032200
Systems and Methods for Using Natural Language Processing (Nlp) to Control Automated Execution of in-Game Activities
Application: 17/315,817 →
Publication: US 2022/0111292
Systems and Methods for Combining Permanent Registry Information and in-Game Activity Information to Determine Release Logistics
Application: 17/458,176 →
Systems and Methods for Dynamic Inventory Control for Player-to-Player Exchanges in an Online Gaming Platform
Application: 17/389,180 →
Publication: US 2022/0032193
Systems and Methods for a Seller-Initiated Peer-to-Peer Exchange of a Non-Fungible Digital Asset
Application: 17/402,305 →
Publication: US 2022/0266148
Systems and Methods to Support Custom Bundling of Virtual Items Within an Online Game
Application: 17/402,343 →
Publication: US 2022/0270150
Systems and Methods for Adjusting Previously-Made Modifications of Game Assets Based on Changes in the Ownership of Tradeable Items
Application: 17/461,720 →
Publication: US 2021/0387093
Systems and Methods to Enable Administrators to Incentivize in-Game User Behaviors and in-Game User Activities via Group Agreements That Govern User Groups Within an Online Game
Application: 17/448,824 →
Publication: US 2022/0266149
Systems and Methods for Automatic Administration Based on Ledger-Specific Populations of Unique Digital Articles
Application: 17/448,835 →
Publication: US 2022/0323869
Systems and Methods for Ledger-Specific Utilities for Unique Digital Articles
Application: 17/503,043 →
Publication: US 2022/0323866
Systems and Methods for Gated Media Access Based on Collections of Unique Digital Articles
Application: 17/513,113 →
Publication: US 2022/0355207
Systems and Methods for Providing and Using Proof of in-Game Participation by Unique Digital Articles
Application: 17/514,962 →
Publication: US 2022/0370922
Provable Fairness for Challenges Among Players in an Online Gaming Platform
Application: 17/526,878 →
Publication: US 2022/0323867
Systems and Methods to Provide Sharing of Benefits Amongst a Group of Users Based on Gains from Distribution Rights Pertaining to Digital Assets
Application: 17/555,132 →
Publication: US 2022/0230261
Systems and Methods for Controlling an Automated Electronic Networked Central Clearinghouse for Non-Fungible Digital Assets
Application: 17/685,176 →
Publication: US 2022/0188930
Systems and Methods for Determining Seller Reputation
Application: 17/685,066 →
Publication: US 2022/0314125
Systems and Methods for Distributing Benefits to Unique Digital Articles Based on Real-World Information
Application: 17/685,013 →
Publication: US 2023/0001301
Systems and Methods for Synchronizing Database Operations with a Distributed Blockchain
Application: 17/710,408 →
Publication: US 2022/0222237
Systems and Methods for Distributing Geolocation-Specific Benefits to Unique Digital Articles Based on Real-World Information
Application: 17/707,719 →
Publication: US 2023/0001302
Systems and Methods for Enabling Exchange of Tradeable Items
Application: 17/738,667 →
Publication: US 2022/0258060
Systems and Methods for Providing a User Interface That Supports Listing a Unique Digital Article in Multiple Currencies
Application: 17/738,776 →
Publication: US 2023/0001307
Systems and Methods for Sharing Benefits in Affiliations of Game Players
Application: 17/825,560 →
Publication: US 2022/0280874
Systems and Methods for Distribution of Personalized in-Game Benefits Based on Unique Digital Articles That Are Recorded on a Public Permanent Registry
Application: 17/824,778 →
Publication: US 2023/0133376
Systems and Methods for Facilitating Transfer of Ownership of Tokens Between Users on a Decentralized Database
Application: 17/824,790 →
Publication: US 2022/0284426
Systems and Methods for Temporarily Ceding Control Over Unique Digital Articles for Player-Specified Tasks
Application: 17/940,634 →
Method and System for Interactive Graphics Streaming
Application: 17/146,828 →
Publication: US 2021/0133916
Systems and Methods for Facilitating Distribution of in-Game Instructions Pertaining to an Online Gaming Platform
Application: 17/864,250 →
Publication: US 2022/0347578
Systems and Methods for Shared Control of Benefit-Producing Virtual Territory Through the Exchange of Fungible Digital Articles
Application: 17/890,948 →
Publication: US 2023/0294003
Systems and Methods for Facilitating Streaming Interfaces for Games
Application: 17/979,530 →
Publication: US 2023/0056200
Systems and Methods for Gated in-Game Access Based on Collections of Unique Digital Articles
Application: 18/163,097 →
Publication: US 2023/0173393
Systems and Methods for Providing Utilities Based on Blockchain-Specific Populations of Unique Digital Articles
Application: 18/163,127 →
Publication: US 2023/0177549
Systems and Methods for Staking Digital Articles to Upgrade Player Type in an Online Game Supporting Different Player Types
Application: 18/170,821 →
Publication: US 2024/0278130
Systems and Methods for Supporting Different Player Types in a Franchise Game Based on Ownership of Unique Digital Articles
Application: 18/186,053 →
Publication: US 2024/0058707
Systems and Methods for Selling Virtual Items on Multiple Online Sales Platforms Simultaneously, the Virtual Items Being Useable Within an Online Game
Application: 18/307,217 →
Publication: US 2023/0260016
Systems and Methods for Buying Virtual Items from Multiple Online Sales Platforms, the Virtual Items Being Useable Within an Online Game
Application: 18/307,247 →
Publication: US 2023/0259908
Systems and Methods for Fractional Ownership of User-Generated Content Within an Online Gaming Platform
Application: 18/328,633 →
Publication: US 2023/0302366
Systems and Methods for Operating a Bridge Server to Support Multiple Shards of a Blockchain
Application: 18/328,648 →
Publication: US 2023/0316248
Systems and Methods for Determining Authenticity of Non-Fungible Digital Assets
Application: 18/447,565 →
Publication: US 2023/0388132
Systems and Methods for Tokenizing and Sharing Moments in a Game
Application: 18/453,886 →
Publication: US 2023/0390649
Systems and Methods for Facilitating Purchase Offer Selection Across Multiple Online Sales Platforms
Application: 18/451,426 →
Publication: US 2023/0394545
Systems and Methods for Providing in-Game Consequences for Unique Digital Articles Based on Real-World Information
Application: 18/451,437 →
Publication: US 2023/0390648
Systems and Methods for Player-Initiated Proof of in-Game Participation by Unique Digital Articles
Application: 18/459,800 →
Publication: US 2023/0415047
Systems and Methods for Transfer of Rights Pertaining to Game Assets Between Users of an Online Gaming Platform
Application: 18/459,764 →
Publication: US 2023/0405471
Systems and Methods for Using Replay Assets of Executable in-Game Operations to Reach Particular Game States in an Online Gaming Platform
Application: 18/459,276 →
Publication: US 2023/0405459
Systems and Methods to Provide Sharing of Benefits Amongst a Group of Users Based on Gains from Distribution Rights Pertaining to Digital Assets
Application: 18/458,543 →
Publication: US 2023/0410235
Systems and Methods for Multi-Currency Utilities in an Online Game Supporting Different Player Types
Application: 18/477,933 →
Publication: US 2024/0017181
Systems and Methods for Facilitating Transfer of Ownership of Tokens Between Users on a Decentralized Database
Application: 16/267,665 →
Systems and Methods for Controlling Permissions Pertaining to Sales Activities by Users of an Online Game
Application: 16/460,757 →
Systems and Methods for Facilitating Transactions of Virtual Items Between Users of an Online Game
Application: 16/532,144 →
Systems and Methods for Facilitating Streaming Interfaces for Games
Application: 16/532,175 →
Systems and Methods for Generating in-Game Assets for a Gaming Platform Based on Inheriting Characteristics from Other in-Game Assets
Application: 16/592,578 →
Systems and Methods for Converting Video Information into Electronic Output Files
Application: 16/596,259 →
Publication: US 2021/0103761
Systems and Methods for Selling Virtual Items on Multiple Online Sales Platforms Simultaneously, the Virtual Items Being Useable Within an Online Game
Application: 16/670,781 →
Systems and Methods for Modifying Game Assets of an Online Gaming Platform Based on Tradeable Items
Application: 16/747,849 →
Systems and Methods for Transfer of Rights Pertaining to Game Assets Between Users of an Online Gaming Platform
Application: 16/710,818 →
Publication: US 2020/0179810
Systems and Methods for Using Re-Playable in-Game Operations to Reach Particular User Game States in an Online Gaming Platform
Application: 16/710,849 →
Publication: US 2020/0324201
Systems and Methods for Buying Virtual Items from Multiple Online Sales Platforms, the Virtual Items Being Useable Within an Online Game
Application: 16/741,059 →
Systems and Methods for Adjusting Previously-Made Modifications of Game Assets Based on Changes in the Ownership of Tradeable Items
Application: 16/747,891 →
Systems and Methods for Enabling Exchange of Tradeable Items
Application: 16/839,774 →
Systems and Methods for Facilitating Purchase Offer Selection Across Multiple Online Sales Platforms
Application: 16/808,923 →
Systems and Methods for Facilitating Transactions of Musical Stems Between Users of an Online Gaming Platform and Mixing of the Musical Stems
Application: 16/813,401 →
Systems and Methods for Linking Physical Items to Virtual Content
Application: 16/820,475 →
Systems and Methods for Tokenizing and Sharing Moments in a Game
Application: 16/853,482 →
Systems and Methods for Sharing Benefits in Affiliations of Game Players
Application: 15/929,466 →
Systems and Methods for Facilitating Streaming Interfaces for Games
Application: 16/845,470 →
Publication: US 2021/0038981
Systems and Methods for Providing and Determining Authenticity of Digital Assets
Application: 15/929,542 →
Systems and Methods for Determining Seller Reputation
Application: 15/929,469 →
Systems and Methods for Generating in-Game Assets for a Gaming Platform Based on Inheriting Characteristics from Other in-Game Assets
Application: 16/862,185 →
Publication: US 2021/0101081
Systems and Methods for Determining How Much of a Created Character Is Inherited from Other Characters
Application: 16/946,821 →
Systems and Methods for Dynamic Inventory Control for Player-to-Player Exchanges in an Online Gaming Platform
Application: 16/945,439 →
Systems and Methods for Facilitating Tokenization of Modifiable Game Assets on a Distributed Blockchain
Application: 16/888,205 →
Publication: US 2020/0293633
Systems and Methods for an Automated Electronic Networked Central Clearinghouse for Clearing and Reversing Reversible Exchanges of Non-Fungible Digital Assets
Application: 16/944,765 →
Systems and Methods for Distributions by an Automated Electronic Networked Central Clearinghouse
Application: 16/945,545 →
Systems and Methods for Transfer of Rights Pertaining to Game Assets Between Users of an Online Gaming Platform
Application: 16/944,840 →
Publication: US 2020/0360820
Systems and Methods for Using Natural Language Processing (Nlp) to Automatically Generate Three-Dimensional Objects in a Virtual Space
Application: 16/948,294 →
Systems and Methods for Synchronizing Database Operations with a Distributed Blockchain
Application: 17/023,020 →
Publication: US 2020/0409928
Systems and Methods for Using Natural Language Processing (Nlp) to Control Automated Gameplay
Application: 16/949,016 →
Systems and Methods for Operating a Bridge Server to Support Multiple Shards of a Blockchain
Application: 16/949,190 →
Publication: US 2022/0118365
Systems and Methods for Controlling an Automated Electronic Networked Central Clearinghouse for Non-Fungible Digital Assets
Application: 17/085,790 →
Publication: US 2022/0036456
Systems And Methods For Controlling Permissions for Offering in-Game Items for Sale
Application: 16/953,041 →
Publication: US 2021/0073881
Systems and Methods for Peer-to-Peer Exchanges of Non-Fungible Digital Assets
Application: 17/141,833 →
Systems and Methods for Using Shared User Inventory Information to Initiate a Peer-to-Peer Exchange of a Non-Fungible Digital Asset
Application: 17/141,970 →
Systems and Methods to Provide Sharing of Benefits Amongst a Group of Users Based on Gains from Distribution Rights Pertaining to Digital Assets
Application: 17/150,242 →
Systems And Methods For Generating Voxel-Based Three-Dimensional Objects In A Virtual Space Based On Natural Language Processing (NLP) Of A User-Provided Description
Application: 17/118,321 →
Systems and Methods to Enable Administrators to Incentivize in-Game User Behaviors and in-Game User Activities via Group Agreements That Govern User Groups Within an Online Game
Application: 17/185,740 →
Systems and Methods for a Seller-Initiated Peer-to-Peer Exchange of a Non-Fungible Digital Asset
Application: 17/185,758 →
Systems and Methods to Incentivize Particular in-Game User Behaviors and Particular User Activities Within an Online Game
Application: 17/185,773 →
Systems and Methods for Fractional Ownership of User-Generated Content Within an Online Gaming Platform
Application: 17/185,786 →
Systems and Methods to Support Custom Bundling of Virtual Items Within an Online Game
Application: 17/185,798 →
Provable Fairness for Challenges Among Players in an Online Gaming Platform
Application: 17/225,299 →
Systems and Methods for Performing Object Detection and Motion Detection on Video Information
Application: 17/194,207 →
Publication: US 2021/0192266
Systems and Methods for Sharing User Inventory Information to Initiate a Peer-to-Peer Exchange of a Non-Fungible Digital Asset
Application: 17/203,554 →
Publication: US 2022/0215361
Systems and Methods for Providing Utilities Based on Blockchain-Specific Populations of Unique Digital Articles
Application: 17/225,291 →
Systems and Methods for Automatic Administration Based on Ledger-Specific Populations of Unique Digital Articles
Application: 17/225,003 →
Systems and Methods for Ledger-Specific Utilities for Unique Digital Articles
Application: 17/225,266 →
Systems and Methods for Gated in-Game Access Based on Collections of Unique Digital Articles
Application: 17/316,608 →
Systems and Methods for Gated Media Access Based on Collections of Unique Digital Articles
Application: 17/316,613 →
Systems and Methods for Determining Authenticity of Non-Fungible Digital Assets
Application: 17/306,814 →
Publication: US 2021/0351937
Systems and Methods for Providing and Using Proof of in-Game Participation by Unique Digital Articles
Application: 17/327,653 →
Systems and Methods for Player-Initiated Proof of in-Game Participation by Unique Digital Articles
Application: 17/334,597 →
Systems and Methods for Facilitating Transactions of Virtual Items Between Users of an Online Game
Application: 17/335,168 →
Publication: US 2021/0287196
Systems and Methods for Using Replay Assets of Executable in-Game Operations to Reach Particular Game States in an Online Gaming Platform
Application: 17/356,466 →
Publication: US 2021/0346801
Systems and Methods for Using Permanent Registry Information to Predict Player Churn
Application: 17/458,155 →
Systems and Methods for Distribution of Personalized in-Game Benefits Based on Unique Digital Articles That Are Recorded on a Public Permanent Registry
Application: 17/517,064 →
Systems and Methods for Providing a User Interface That Supports Listing a Unique Digital Article in Multiple Currencies
Application: 17/510,931 →
Systems and Methods for Distributing Benefits to Unique Digital Articles Based on Real-World Information
Application: 17/377,269 →
Systems and Methods for Providing in-Game Consequences for Unique Digital Articles Based on Real-World Information
Application: 17/377,273 →
Systems and Methods for Challenges Between Unique Digital Articles Based on Real-World Information
Application: 17/533,910 →
Systems and Methods for Distributing Geolocation-Specific Benefits to Unique Digital Articles Based on Real-World Information
Application: 17/533,851 →
Systems and Methods for Facilitating Streaming Interfaces for Games
Application: 17/385,885 →
Publication: US 2021/0354032
Systems and Methods for Gated in-Game Access Based on Collections of Unique Digital Articles
Application: 17/461,684 →
Publication: US 2022/0355206
Systems and Methods for Player-Initiated Proof of in-Game Participation by Unique Digital Articles
Application: 17/461,765 →
Publication: US 2022/0379226
Systems and Methods for Fractional Ownership of User-Generated Content Within an Online Gaming Platform
Application: 17/503,012 →
Publication: US 2022/0266151
Systems and Methods for Transfer of Rights Pertaining to Game Assets Between Users of an Online Gaming Platform
Application: 17/514,910 →
Publication: US 2022/0047953
Systems and Methods for Tokenizing and Sharing Moments in a Game
Application: 17/513,039 →
Publication: US 2022/0072437
Systems and Methods for Determining How Much of a Created Character Is Inherited from Other Characters
Application: 17/526,838 →
Publication: US 2022/0072435
Systems and Methods for Generating Voxel-Based Three-Dimensional Objects in a Virtual Space Based on Natural Language Processing (Nlp) of a User-Provided Description
Application: 17/532,457 →
Publication: US 2022/0084284
Systems and Methods for Providing Utilities Based on Blockchain-Specific Populations of Unique Digital Articles
Application: 17/532,383 →
Publication: US 2022/0327568
Systems and Methods for Selling Virtual Items on Multiple Online Sales Platforms Simultaneously, the Virtual Items Being Useable Within an Online Game
Application: 17/554,937 →
Publication: US 2022/0108387
Systems and Methods for Modifying Game Assets of an Online Gaming Platform Based on Tradeable Items
Application: 17/555,006 →
Publication: US 2022/0105434
Systems and Methods for Buying Virtual Items from Multiple Online Sales Platforms, the Virtual Items Being Useable Within an Online Game
Application: 17/555,067 →
Publication: US 2022/0108290
Systems and Methods for Facilitating Purchase Offer Selection Across Multiple Online Sales Platforms
Application: 17/553,185 →
Publication: US 2022/0108368
Systems and Methods for Multi-Currency Utilities in an Online Game Supporting Different Player Types
Application: 17/732,244 →
Systems and Methods for Shared Control of Benefit-Producing Virtual Territory Through the Exchange of Fungible Digital Articles
Application: 17/695,662 →
Systems and Methods for Challenges Between Unique Digital Articles Based on Real-World Information
Application: 17/709,170 →
Systems and Methods for Generating in-Game Assets for a Gaming Platform Based on Inheriting Characteristics from Other in-Game Assets
Application: 17/738,731 →
Publication: US 2022/0258057
Systems and Methods for Staking Digital Articles to Upgrade Player Type in an Online Game Supporting Different Player Types
Application: 17/828,890 →
Systems and Methods for Staking Combinations of Digital Articles to Upgrade Player Type in an Online Game
Application: 17/828,975 →
Systems and Methods for Using Replay Assets of Executable in-Game Operations to Reach Particular Game States in an Online Gaming Platform
Application: 17/825,517 →
Publication: US 2022/0339539
Systems and Methods for Supporting Different Player Types in a Franchise Game Based on Ownership of Unique Digital Articles
Application: 17/890,109 →
A Method and System for Interactive Graphics Streaming
Application: 15/113,176 →
Publication: US 2017/0011487
Method and System for Interactive Graphics Streaming
Application: 16/528,862 →
Publication: US 2019/0355086
Systems and Methods for Staking Combinations of Digital Articles to Upgrade Player Type in an Online Game
Application: 17/979,553 →
Systems and Methods for Providing in-Game Consequences for Unique Digital Articles Based on Real-World Information
Application: 17/978,817 →
Publication: US 2023/0049092
Systems and Methods for Operating a Bridge Server to Support Multiple Shards of a Blockchain
Application: 17/978,851 →
Publication: US 2023/0048958
Systems and Methods for Multi-Currency Utilities in an Online Game Supporting Different Player Types
Application: 17/991,471 →
Publication: US 2023/0347255
Systems and Methods for Facilitating Tokenization of Modifiable Game Assets on a Distributed Blockchain
Application: 16/154,551 →
Publication: US 2020/0110855
Systems and Methods for Transfer of Rights Pertaining to Game Assets Between Users of an Online Gaming Platform
Application: 16/212,504 →
Systems and Methods for Synchronizing Database Operations with a Distributed Blockchain
Application: 16/278,950 →
Systems and Methods for Facilitating Distribution of in-Game Instructions Pertaining to an Online Gaming Platform
Application: 16/292,023 →
Systems and Methods for Using Re-Playable in-Game Operations to Reach Particular User Game States in an Online Gaming Platform
Application: 16/384,085 →
System and Method for Connecting, Managing or Transferring Non-Fungible Tokens
Related Assignments (22)
Other recorded transfers of the patents in this record — the chain of ownership.
Assignment of Assignor's Interest Oct 30, 2020
From: KOCH, RUDY; THACKER, CAMERON; KAO, LIWEN
To: MYTHICAL, INC.
Reel/Frame 054223/0636 →
Assignment of Assignor's Interest May 11, 2021
From: THACKER, CAMERON; LINDEN, JOHN
To: MYTHICAL, INC.
Reel/Frame 056207/0384 →
Assignment of Assignor's Interest Jul 29, 2021
From: KOCH, RUDY
To: MYTHICAL, INC.
Reel/Frame 057027/0486 →
Assignment of Assignor's Interest Aug 13, 2021
From: KOCH, RUDY
To: MYTHICAL, INC.
Reel/Frame 057176/0426 →
Assignment of Assignor's Interest Aug 13, 2021
From: STOYANOV, STOYAN NIKODIMOV
To: MYTHICAL, INC.
Reel/Frame 057176/0558 →
Assignment of Assignor's Interest Aug 26, 2021
From: THACKER, CAMERON
To: MYTHICAL, INC.
Reel/Frame 057304/0273 →
Assignment of Assignor's Interest Aug 30, 2021
From: LINDEN, JOHN
To: MYTHICAL, INC.
Reel/Frame 057332/0567 →
Assignment of Assignor's Interest Sep 24, 2021
From: LINDEN, JOHN; KOCH, RUDY
To: MYTHICAL, INC.
Reel/Frame 057594/0365 →
Assignment of Assignor's Interest Sep 24, 2021
From: KOCH, RUDY
To: MYTHICAL, INC.
Reel/Frame 057594/0804 →
Assignment of Assignor's Interest Oct 28, 2021
From: KOCH, RUDY
To: MYTHICAL, INC.
Reel/Frame 057948/0489 →
Assignment of Assignor's Interest Oct 29, 2021
From: KOCH, RUDY; LINDEN, JOHN
To: MYTHICAL, INC.
Reel/Frame 057967/0055 →
Assignment of Assignor's Interest Nov 3, 2021
From: KOCH, RUDY
To: MYTHICAL, INC.
Reel/Frame 058010/0024 →
Assignment of Assignor's Interest Nov 15, 2021
From: KOCH, RUDY
To: MYTHICAL, INC.
Reel/Frame 058117/0093 →
Assignment of Assignor's Interest Dec 17, 2021
From: LINDEN, JOHN; KOCH, RUDY
To: MYTHICAL, INC.
Reel/Frame 058423/0251 →
Assignment of Assignor's Interest Mar 2, 2022
From: KOCH, RUDY; LINDEN, JOHN
To: MYTHICAL, INC.
Reel/Frame 059150/0365 →
Assignment of Assignor's Interest Mar 2, 2022
From: KOCH, RUDY
To: MYTHICAL, INC.
Reel/Frame 059150/0807 →
Assignment of Assignor's Interest Mar 2, 2022
From: KOCH, RUDY; THACKER, CAMERON; KAO, LIWEN
To: MYTHICAL, INC.
Reel/Frame 059151/0747 →
Assignment of Assignor's Interest Mar 29, 2022
From: KOCH, RUDY; LINDEN, JOHN
To: MYTHICAL, INC.
Reel/Frame 059430/0679 →
Assignment of Assignor's Interest Mar 31, 2022
From: CUNNINGHAM, STEPHAN; THACKER, CAMERON; LINDEN, JOHN
To: MYTHICAL, INC.
Reel/Frame 059463/0598 →
Assignment of Assignor's Interest May 6, 2022
From: LINDEN, JOHN
To: MYTHICAL, INC.
Reel/Frame 059844/0452 →
Security Interest Jan 6, 2025
From: MYTHICAL, INC.; DMARKET INC.
To: NFL PROPERTIES LLC (AS COLLATERAL AGENT)
Reel/Frame 069827/0309 →
Security Interest May 7, 2026
From: MYTHICAL, INC.
To: LUNA MARKET INC.
Reel/Frame 075567/0905 →