IP Library › Granted Patent US 10,147,268
Granted Patent B2
US 10,147,268 · App. 15/710,196 · Granted Dec 4, 2018

Systems and methods for determining a level of reward

Inventors: Jay S. Walker (Ridgefield, CT); Geoffrey M. Gelman (Brooklyn, NY); James A. Jorasch (New York, NY); Stephen C. Tulley (Monroe, CT); Steven M. Santisi (Ridgefield, CT); Daniel E. Tedesco (Shelton, CT); Magdalena M. Fincham (Ridgefield, CT)
Assignee: IGT
G07F17/3244G07F17/3209G07F17/3211G07F17/3225G07F17/3255
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 10,147,268
App. No.
15/710,196
Filed
Sep 20, 2017
Granted
Dec 4, 2018
Kind
B2
Examiner
AHMED, MASUD
Art Unit
3717
USPC
463/29
Abstract

A gaming system and method which includes enabling a player to initiate a play of a game, for the initiated play of the game: (i) randomly generating a game outcome, (ii) displaying to the player the randomly generated game outcome, (iii) determining any award associated with the displayed game outcome, and (iv) displaying to the player any determined award, enabling the player to invite a quantity of other players to each initiate a play of at least one game, the quantity of other players being greater than zero, and if the player invited the quantity of other players, providing the player a benefit, an amount of the benefit being based on the quantity of other players invited.

Claims (44)

1. A gaming system comprising:

a processor; and

a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to:

for a first play of a game which occurs when a player is associated with a first rate of earning loyalty points:

determine a first game outcome,

communicate data which results in a display device displaying the determined first game outcome,

determine any award associated with the displayed first game outcome,

communicate data which results in the display device displaying any determined award associated with the displayed first game outcome, and

determine based, at least in part, on the first rate of earning loyalty points, any loyalty points to accumulate, and

responsive to the player purchasing a second, different rate of earning loyalty points:

for a second play of the game which occurs when the player is associated with the second, different rate of earning loyalty points:

determine a second game outcome,

communicate data which results in the display device displaying the determined second game outcome,

determine any award associated with the displayed second game outcome,

communicate data which results in the display device displaying any determined award associated with the displayed second game outcome, and

determine based, at least in part, on the second, different rate of earning loyalty points, any loyalty points to accumulate.

2. The gaming system of claim 1 , wherein the second, different rate of earning loyalty points is one of a plurality of different purchasable rates of earning loyalty points.

3. The gaming system of claim 1 , wherein a first purchase amount is associated with a first second rate of earning loyalty points and a second, higher purchase amount is associated with a second, higher second rate of earning loyalty points.

4. The gaming system of claim 1 , wherein the determinations of any loyalty points occur independent of at least one of: any player activity and any of the outcomes determined in association with any of the plays of any of the games.

5. The gaming system of claim 1 , wherein the determinations of any loyalty points occur based on at least one: at least one player activity, and at least one of the outcomes determined in association with at least one of the plays of at least one of the games.

6. The gaming system of claim 1 , wherein the first play of the game and the second play of the game are part of a gaming session.

7. The gaming system of claim 1 , wherein when executed by the processor, the plurality of instructions cause the processor to communicate the data over a wireless network to a display device of a mobile device.

8. A method of operating a gaming system, said method comprising:

for a first play of a game which occurs when a player is associated with a first rate of earning loyalty points:

determining, by a processor, a first game outcome,

displaying, by a display device, the determined first game outcome,

determining, by the processor, any award associated with the displayed first game outcome,

displaying, by the display device, any determined award associated with the displayed first game outcome, and

determining, by the processor, based, at least in part, on the first rate of earning loyalty points, any loyalty points to accumulate, and

responsive to the player purchasing a second, different rate of earning loyalty points:

for a second play of the game which occurs when the player is associated with the second, different rate of earning loyalty points:

determining, by the processor, a second game outcome,

displaying, by the display device, the determined second game outcome,

determining, by the processor, any award associated with the displayed second game outcome,

displaying, by the display device, any determined award associated with the displayed second game outcome, and

determining, by the processor, based, at least in part, on the second, different rate of earning loyalty points, any loyalty points to accumulate.

9. The method of claim 8 , wherein the second, different rate of earning loyalty points is one of a plurality of different purchasable rates of earning loyalty points.

10. The method of claim 8 , wherein a first purchase amount is associated with a first second rate of earning loyalty points and a second, higher purchase amount is associated with a second, higher second rate of earning loyalty points.

11. The method of claim 8 , wherein the determinations of any loyalty points occur independent of at least one of: any player activity and any of the outcomes determined in association with any of the plays of any of the games.

12. The method of claim 8 , wherein the determinations of any loyalty points occur based on at least one: at least one player activity, and at least one of the outcomes determined in association with at least one of the plays of at least one of the games.

13. The method of claim 8 , wherein the first play of the game and the second play of the game are part of a gaming session.

14. The method of claim 8 , wherein the display device comprises a display device of a mobile device.

15. The method of claim 8 , which is operated through a data network.

16. The method of claim 15 , wherein the data network is selected from the group consisting of: an internet and a wireless network.

Assignments (2)
SECURITY AGREEMENT Recorded Jul 3, 2025
From: IGT
To: DEUTSCHE BANK AG NEW YORK BRANCH, AS COLLATERAL AGENT
Reel/Frame 071817/0394 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 22, 2017
From: WALKER DIGITAL, LLC
To: IGT
Reel/Frame 043952/0073 →
Continuity (9)
Continuation 15234744 · Aug 11, 2016
Continuation 14937405 · Nov 10, 2015
Continuation 14676335 · Apr 1, 2015
Continuation 14085495 · Nov 20, 2013
Continuation 13352008 · Jan 17, 2012
Continuation 12824787 · Jun 28, 2010
Continuation 10968342 · Oct 18, 2004
Provisional Application 60512592 · Oct 17, 2003
Related Publication 20180033245A1 · Feb 1, 2018
Cited By (4)
US 1,116,097 US 12,336,959 US 12,544,511 US 12,673,161