IP Library › Granted Patent US 10,843,088
Granted Patent B2
US 10,843,088 · App. 16/217,034 · Granted Nov 24, 2020

Sharing recorded gameplay

Inventor: Noam Rimon (Redwood City, CA)
Assignee: Sony Interactive Entertainment Inc.
A63F13/86A63F13/12A63F13/212A63F13/213A63F13/25A63F13/355A63F13/497A63F13/87A63F2300/8082
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Quick Facts
Patent No.
US 10,843,088
App. No.
16/217,034
Granted
Nov 24, 2020
Kind
B2
Abstract

A method for sharing recorded content of an interactive application, including: recording, by a computer, a three-dimensional video clip to a storage, the three-dimensional video clip generated from a session of the interactive application; receiving, by the computer, a request to share the three-dimensional video clip over a communications network; generating, by the computer, a two-dimensional video clip by converting the three-dimensional video clip to a two-dimensional format, the two-dimensional video clip being configured for viewing through a two-dimensional display; sharing, by the computer, the two-dimensional video clip over the communications network.

Claims (34)

1. A method for sharing recorded content of an interactive application, comprising:

recording, by at least one computer, a three-dimensional video clip to a storage, the three-dimensional video clip generated from a session of the interactive application that is viewed through a head-mounted display;

receiving, by the at least one computer, a request to share the three-dimensional video clip over a social network;

generating, by the at least one computer, a two-dimensional video clip by converting the three-dimensional video clip to a two-dimensional format, the two-dimensional video clip being configured for viewing through a two-dimensional display;

sharing, by the at least one computer, the two-dimensional video clip over the social network.

2. The method of claim 1 , wherein receiving the request to share the three-dimensional video clip is performed after the session of the interactive application is complete.

3. The method of claim 1 , wherein receiving the request to share the three-dimensional video clip is performed when the session of the interactive application is paused.

4. The method of claim 1 , wherein the three-dimensional video clip is recorded from a scene of the interactive application that is pre-identified for sharing over the social network.

5. The method of claim 1 , wherein the three-dimensional video clip is an identified portion of recorded video of the session of the interactive application.

6. The method of claim 5 , wherein the identified portion of recorded video is identified by analyzing application state data from the session of the interactive application.

7. A method for sharing recorded content of a video game, comprising:

recording, by at least one computer, a three-dimensional video clip to a storage, the three-dimensional video clip generated from a session of the video game that is viewed through a head-mounted display;

receiving, by the at least one computer, a request to share the three-dimensional video clip over a social network;

transmitting the three-dimensional video from the at least one computer to a cloud gaming system;

generating, by the cloud gaming system, a two-dimensional video clip by converting the three-dimensional video clip to a two-dimensional format, the two-dimensional video clip being configured for viewing through a two-dimensional display;

sharing, by the cloud gaming system, the two-dimensional video clip over the social network.

8. The method of claim 7 , wherein receiving the request to share the three-dimensional video clip is performed after the session of the video game is complete.

9. The method of claim 7 , wherein receiving the request to share the three-dimensional video clip is performed when the session of the video game is paused.

10. The method of claim 7 , wherein the three-dimensional video clip is recorded from a scene of the video game that is pre-identified for sharing over the social network.

11. The method of claim 7 , wherein the three-dimensional video clip is an identified portion of recorded video of the session of the video game.

12. The method of claim 11 , wherein the identified portion of recorded video is identified by analyzing application state data from the session of the video game.

13. A method for sharing recorded content of a video game, comprising:

recording, by at least one computer, game state data from a session of the video game that is viewed through a head-mounted display;

recording, by the at least one computer, three-dimensional video generated from the session of the video game;

analyzing the game state data to identify one or more portions of the three-dimensional video;

presenting, by the at least one computer, an interface for sharing of one or more of the identified portions of the three-dimensional video to a social network;

receiving, by the at least one computer via the interface, a request to share a selected one of the identified portions of the three-dimensional video over the social network;

generating, by the at least one computer, a two-dimensional video clip by converting the selected one of the identified portions of the three-dimensional video to a two-dimensional format, the two-dimensional video clip being configured for viewing through a two-dimensional display;

sharing, by the at least one computer, the two-dimensional video clip over the social network.

14. The method of claim 13 , wherein presenting the interface is performed after the session of the video game is complete.

15. The method of claim 13 , wherein presenting the interface is performed when the session of the video game is paused.

16. The method of claim 13 , wherein analyzing the game state data includes identifying significant events that occurred during the session of the video game, and wherein the identified portions of the three-dimensional video are determined based on the identified significant events.

17. The method of claim 13 , wherein converting the selected one of the identified portions of the three-dimensional video to a two-dimensional format includes adjusting a field of view of the three-dimensional video for the two-dimensional format.

18. The method of claim 13 , wherein the interface is further configured for trimming the identified portions of the three-dimensional video, and wherein receiving the request includes receiving input via the interface to trim the selected one of the identified portions of the three-dimensional video.

Continuity (5)
Continuation 15853675 · Dec 22, 2017
Continuation 15277894 · Sep 27, 2016
Continuation 14220420 · Mar 20, 2014
Provisional Application 61832765 · Jun 7, 2013
Related Publication 20190111347A1 · Apr 18, 2019
Cited By (1)
US 12,627,784