IP Library Assignment 045474/0300
Patent Assignment
Reel/Frame 045474/0300

Assignment of Assignor's Interest

Recorded: 2018-02-28 Pages: 30
Assignor
AFTERSHOCK SERVICES, INC.
Executed: 2018-02-26
Assignee
ELECTRONIC ARTS INC.
209 REDWOOD SHORES PARKWAY, REDWOOD CITY, CALIFORNIA, 94065
Covered Properties (242)
Creation of Game Elements Using Location Information
Networked Computer Game System and Methods with Digital Tokens
Networked Computer Game Systems and Methods with Social Network Functions
User Affiliations Spanning Multiple Virtual Spaces
Communications Among Users Belonging to Affiliations Spanning Multiple Virtual Spaces
System and Method for Determining Quality of Service for Actions to Be Performed in a Virtual Space
System and Method for Enhanced Video of Game Playback
Forwading Virtual Event Notifications to a User Device
Presenting Offers for in-Game Virtual Rewards
Dynamically Generated in-Game Objectives
Dynamically Providing Rewards to Users in a Game Space
System and Method for Determining a Price for a Protection Extension
Dynamic Log-in from Mobil Phone to Set-Top Box
System and Method for Dynamically Adjusting Prizes or Awards Based on a Platform
System and Method for Facilitating Gifting of Virtual Items Between Users in a Game
System and Method for Determining in-Game Capabilities Based on Device Information
System and Method for a Multi-Prize Mystery Box That Dynamically Changes Probabilities to Ensure Payout Value
System and Method for Granting in-Game Bonuses to a User
Networked Computer Game System with Persistent Playing Objects
Patent: 6,009,458 →
Application: 08/644,020 →
Networked Computer Game System with Persistent Playing Objects
Patent: 6,745,236 →
Application: 09/442,120 →
Creation of game elements using location information
Application: 11/133,814 →
Publication: US 2006/0281553
Networked Computer Game System and Methods with Digital Tokens
Patent: 9,101,835 →
Application: 13/072,266 →
Publication: US 2011/0237325
Networked Computer Game Systems and Methods with Social Network Functions
Patent: 9,511,285 →
Application: 13/073,059 →
Publication: US 2011/0275442
User Affiliations Spanning Multiple Virtual Spaces
Patent: 8,868,655 →
Application: 13/316,190 →
Publication: US 2013/0151604
Communications Among Users Belonging to Affiliations Spanning Multiple Virtual Spaces
Patent: 8,843,557 →
Application: 13/330,242 →
Publication: US 2013/0159430
System and Method for Determining Quality of Service for Actions to Be Performed in a Virtual Space
Application: 13/330,320 →
Publication: US 2013/0159068
System and Method for Providing an Intuitive Interface for Upgrading a Virtual Item in a Virtual Space
Application: 13/432,828 →
Establishing a Social Application Layer
Patent: 8,881,181 →
Application: 13/464,190 →
Using Crowd-Sourcing to Verify the Accuracy of Results of Client-Side Determinations
Patent: 8,852,000 →
Application: 13/546,843 →
Managing Scheduled Tasks Within a Virtual Space
Patent: 9,400,681 →
Application: 13/563,597 →
Maintaining Time Fidelity for an Instance of a Virtual Space Placed in a Background State
Patent: 8,789,055 →
Application: 13/564,654 →
System and Method for Detecting Game Client Modification Through Script Injection
Patent: 9,174,118 →
Application: 13/589,473 →
System and Method for Uniting User Accounts Across Different Platforms
Patent: 9,569,801 →
Application: 13/604,485 →
System and Method for Determining and Acting on a User's Value Across Different Platforms
Patent: 8,663,004 →
Application: 13/604,534 →
System and Method for Encoding Compressed Map Information for a Game Map Using a Quadrant Based Png Image File
Patent: 8,784,199 →
Application: 13/629,122 →
System and Method for Display Object Bitmap Caching
Patent: 9,846,958 →
Application: 13/644,644 →
System and Method for Using Flash Symbols for Travel Nodes in an Online Flash-Based Game
Patent: 8,956,225 →
Application: 13/645,791 →
Providing Incentivized Reduction of in-Game Actions
Patent: 9,333,425 →
Application: 13/657,703 →
System and Method for Rendering an Image of a Frame of an Animation
Patent: 9,171,381 →
Application: 13/659,801 →
System and Method for Maintaining User Engagement in a Realm-Building Game
Patent: 8,764,534 →
Application: 13/661,568 →
Stochastic Chunk-Based Map Generation
Patent: 9,336,618 →
Application: 13/668,147 →
System and Method for Granting in-Game Bonuses to a User
Patent: 8,821,260 →
Application: 13/670,441 →
Substitution of Game Commands with Different Replacement Commands at Client Devices Using Substitution Reference Sets
Patent: 9,452,350 →
Application: 13/677,024 →
Metric-Based Conformance by Character Units to Specified Formations
Patent: 8,790,178 →
Application: 13/678,359 →
System and Method for Determining Quality of Service in a Video Game Based on Priority
Application: 13/693,921 →
Platform and Game Agnostic Social Graph
Patent: 9,578,094 →
Application: 13/705,034 →
System and Method for the Provision of Time-Based Awards in an Online Game
Patent: 8,851,978 →
Application: 13/709,667 →
System and Method for Altering Perception of Virtual Content in a Virtual Space
Patent: 9,186,576 →
Application: 13/715,818 →
System and Method for Merging User Accounts
Patent: 9,022,869 →
Application: 13/715,888 →
System and Method for Providing a Marketplace of User-Invokable Instructions Used by a Game Application in an Expression of a Game
Patent: 9,186,583 →
Application: 13/734,821 →
Consideration-Based Non-Player Character Counseling
Patent: 9,672,190 →
Application: 13/736,814 →
Battle-Attribute-Based Arrangement of Map Areas
Patent: 9,592,440 →
Application: 13/737,621 →
Proximate-Tile-Type-Based Map Generation
Application: 13/739,869 →
Game with an Area of Effect for Structures Impacting a Surrounding Area
Patent: 9,186,588 →
Application: 13/781,567 →
System and Method for Facilitating User Defined Virtual Space
Patent: 9,195,376 →
Application: 13/781,651 →
System and Method for Providing an Enhanced Research Game Mechanic
Patent: 9,498,706 →
Application: 13/783,120 →
System and Method for Providing Controls in a Virtual Space Based on User Geolocations
Patent: 9,483,854 →
Application: 13/791,516 →
System and Method for Facilitating a Game Through a Primary Client Device and in-Game Content Purchases Through a Mobile Device
Patent: 9,721,284 →
Application: 13/791,668 →
System and Method for Providing Rewards to a User in a Virtual Space Based on User Performance of Gestures
Patent: 9,448,634 →
Application: 13/798,008 →
System and Method for Displaying a Game Using a Primary Display and Communicating Alliance Information Among Alliance Members Using a Secondary Display
Patent: 9,330,531 →
Application: 13/828,469 →
System and Method for Enhanced Video of Game Playback
Patent: 8,998,725 →
Application: 13/873,584 →
Publication: US 2014/0323213
System and Method for Associating a User to a Shard Based on Third Party Latency
Patent: 8,998,726 →
Application: 13/874,325 →
System and Method for Integrated Testing of a Virtual Space
Patent: 9,104,814 →
Application: 13/887,170 →
System and Method for Providing Promotions to Users During Idle Time
Patent: 9,600,150 →
Application: 13/888,161 →
Display of a Game Through a Primary and Mobile Display with Individualized Audio Through the Mobile Device
Patent: 9,539,497 →
Application: 13/889,205 →
System and Method for Facilitating Virtual Item Rewards Based on a Game of Chance
Patent: 8,636,591 →
Application: 13/895,563 →
System and Method for Non-Deterministically Providing Denominated Virtual Currencies in a Virtual Space
Application: 13/895,573 →
System and Method for Generating Virtual Space Messages Based on Information in a Users Contact List
Patent: 9,479,466 →
Application: 13/901,496 →
System and Method for Providing a Tiered Rebate System to a User
Application: 13/902,574 →
System and Method for Forwarding External Notifications of Events in a Virtual Space from a Presentation Control Device to a User Device
Application: 13/906,184 →
Publication: US 2014/0359476
Presenting Offers for in-Game Virtual Rewards
Application: 13/907,664 →
Publication: US 2014/0358651
System and Method for Updating a Game State in an Online Game
Patent: 9,616,330 →
Application: 13/907,755 →
Dynamically Generated in-Game Objectives
Application: 13/913,079 →
Publication: US 2014/0364238
Method and System for Temporarily Incentivizing User Participation in a Game Space
Patent: 9,463,376 →
Application: 13/918,580 →
Dynamically Providing Rewards to Users in a Game Space
Patent: 9,564,009 →
Application: 13/921,045 →
Publication: US 2014/0370968
Dynamically Adjusting Virtual Rewards Presented in Offers
Application: 13/921,092 →
System and Method for Determining a Price for a Protection Extension
Patent: 9,573,066 →
Application: 13/928,260 →
Publication: US 2015/0005051
Dynamic Log-in from Mobile Phone to Set-Top Box
Application: 13/929,700 →
Publication: US 2015/0005061
System and Method for Facilitating Gifting of Virtual Items Between Users in a Game
Application: 13/933,096 →
Publication: US 2015/0005054
System and Method for Determining in-Game Capabilities Based on Device Information
Patent: 9,440,143 →
Application: 13/934,047 →
Publication: US 2015/0011277
Dynamic Effectiveness for Virtual Items
Patent: 9,555,324 →
Application: 13/934,114 →
Secondary-Game-Mode Sessions Based on Primary-Game-Mode Arrangements of User-Controlled Elements
Patent: 9,586,133 →
Application: 13/942,505 →
Facilitating User Progression in a Virtual Space Based on User Purchases of Virtual Currency
Patent: 9,665,239 →
Application: 13/946,900 →
Ad Serving Offers and New Game Promotions Outside the Game Module with Business Intelligence Based on Portfolio of Games
Patent: 9,666,029 →
Application: 13/953,701 →
Providing Event Rewards to Players in an Online Game
Patent: 9,561,433 →
Application: 13/962,707 →
Clients Communicate Input Technique to Server
Patent: 9,415,306 →
Application: 13/965,056 →
Chance-Based Wait Time Reductions
Application: 14/014,240 →
Publication: US 2016/0346677
System and Method for Dynamically Inserting Tutorials in a Mobile Application
Patent: 9,649,556 →
Application: 14/015,666 →
In-Game Building That Receives Stat Boosts from Troops
Patent: 9,259,642 →
Application: 14/019,477 →
System and Method for Adjusting the User Cost Associated with Purchasable Virtual Items
Patent: 9,799,059 →
Application: 14/022,118 →
System and Method for Implementing Dynamic Content Availability for Individual Players
Patent: 9,352,217 →
Application: 14/023,279 →
Facilitating Users to Obfuscate User Credentials in Credential Responses for User Authentication
Patent: 9,172,697 →
Application: 14/028,146 →
System and Method for Providing a Currency Multiplier Item in an Online Game with a Value Based on a User's Assets
Patent: 9,799,163 →
Application: 14/028,422 →
Facilitating Users to Obtain Information Regarding Locations Within a Virtual Space
Patent: 9,649,554 →
Application: 14/029,726 →
Using Biometrics to Alter Game Content
Patent: 9,669,297 →
Application: 14/030,994 →
Incentivizing Users to Alter Virtual Item Balances in an Online Game
Patent: 9,582,965 →
Application: 14/034,685 →
Providing Content Based on Presentation Control Device
Patent: 9,764,227 →
Application: 14/037,284 →
System and Method for Facilitating Player Payments for in-Game Actions Through Activities External to an Online Game
Patent: 9,656,159 →
Application: 14/038,655 →
Generating Individual Play Bases in a Virtual Space Using Markup Information
Patent: 9,868,055 →
Application: 14/043,790 →
System and Method for Implementing a Secondary Game Within an Online Game
Application: 14/043,803 →
System and Method for Combining Multiple Types of Virtual Units in a Single March in a Tower Defense Game
Patent: 9,814,968 →
Application: 14/054,635 →
Determining Paylines in a Slot Game Based on Player Characters
Patent: 9,373,226 →
Application: 14/069,119 →
Aggregating Results in a Slot Game
Patent: 9,418,521 →
Application: 14/069,143 →
System and Method for Predicting Payer Dormancy Through the Use of a Test Bed Environment
Patent: 9,144,742 →
Application: 14/072,662 →
System and Method for Facilitating Use of Temporary Defensive Structures in a Tower Defense Game
Patent: 9,480,922 →
Application: 14/082,011 →
System and Method of Displaying Device Information for Party Formation
Patent: 9,623,322 →
Application: 14/084,370 →
Delayed, Game-Triggered Online Game Platform Registration
Patent: 9,721,428 →
Application: 14/099,584 →
Platform Triggered Registration
Application: 14/101,152 →
Delayed, Purchase Request-Triggered Online Game Platform Registration
Application: 14/101,215 →
Facilitating Map Navigation in an Online Game
Patent: 9,751,005 →
Application: 14/106,345 →
Dynamically Selecting Speech Functionality on Client Devices
Patent: 9,767,803 →
Application: 14/107,615 →
System and Method for Forwarding External Notifications of Events in a Virtual Space from a User Device to a Presentation Control Device
Patent: 9,608,890 →
Application: 14/139,488 →
Facilitating User Voting for Future Game Content in an Online Game
Application: 14/156,800 →
Customized Chance-Based Items
Patent: 9,508,222 →
Application: 14/162,813 →
System and Method for Facilitating Virtual Item Rewards Based on a Game of Chance
Patent: 9,734,664 →
Application: 14/165,375 →
Automation of in-Game Purchases
Application: 14/169,139 →
Facilitating an Event Across Multiple Online Games
Patent: 9,873,040 →
Application: 14/170,484 →
System and Method for Facilitating Assumption of Player Identity in an Online Game
Patent: 9,656,161 →
Application: 14/184,709 →
Online Gaming System Including Virtual Items That Transcend Multiple Character Deaths
Patent: 9,511,280 →
Application: 14/194,643 →
System and Method for Determining and Acting on a User's Value Across Different Platforms
Patent: 9,011,242 →
Application: 14/195,733 →
Publication: US 2014/0179434
Moderation of Antisocial Behavior in Chat via Game Mechanics
Patent: 9,533,218 →
Application: 14/200,005 →
System and Method for Providing Speed-Up Quest Offers to Users During Idle Time
Patent: 9,457,264 →
Application: 14/203,411 →
Providing Virtual Containers Across Online Games
Patent: 9,795,885 →
Application: 14/205,236 →
Facilitating Content Access Across Online Games
Patent: 9,517,405 →
Application: 14/207,521 →
System and Method for in-Game Calendar-Based Item Promotion
Application: 14/247,946 →
Frequency Based Request Throttling and Aggregation
Patent: 9,433,859 →
Application: 14/248,055 →
Method and System for Facilitating Chance-Based in-Game Virtual Item Distribution
Patent: 9,610,493 →
Application: 14/252,777 →
System and Method for in-Game Advertising to Assist in Recruiting of Affiliation Members
Patent: 9,662,566 →
Application: 14/254,769 →
System and Method for Granting in-Game Bonuses to a User
Patent: 9,675,891 →
Application: 14/265,345 →
Publication: US 2015/0306494
Beginner's Offer via Inventory Item Pack
Patent: 9,511,281 →
Application: 14/288,085 →
Game Design Based Captchas
Patent: 9,452,355 →
Application: 14/306,165 →
Providing Virtual Items Configured to Facilitate Temporary Resource Requirement Reduction in an Online Game
Patent: 9,440,145 →
Application: 14/320,424 →
Double or Nothing Virtual Containers
Patent: 9,579,564 →
Application: 14/320,507 →
Method and System for Facilitating Chance-Based Payment for Items in a Game
Patent: 9,539,502 →
Application: 14/320,532 →
System and Method for Maintaining User Engagement in a Realm-Building Game
Patent: 9,101,842 →
Application: 14/320,537 →
Providing Virtual Items Configured to Facilitate Temporary Time Requirement Suspension in an Online Game
Application: 14/320,544 →
System and Method for Granting in-Game Bonuses to a User
Patent: 9,623,320 →
Application: 14/331,117 →
Metric-Based Conformance by Character Units to Specified Formations
Patent: 8,974,299 →
Application: 14/331,156 →
Maintaining Time Fidelity for an Instance of a Virtual Space Placed in a Background State
Patent: 9,424,109 →
Application: 14/331,198 →
Using Crowd-Sourcing to Verify the Accuracy of Results of Client-Side Determinations
Patent: 9,364,761 →
Application: 14/478,929 →
Communications Among Users Belonging to Affiliations Spanning Multiple Virtual Spaces
Patent: 9,450,900 →
Application: 14/493,033 →
System and Method for Providing Virtual Items Through Virtual Purchases with a Decreasing Secondary Virtual Currency
Application: 14/497,373 →
System and Method for the Provision of Time-Based Awards in an Online Game
Application: 14/503,330 →
Establishing a Social Application Layer
Patent: 9,116,732 →
Application: 14/505,470 →
Facilitating Multigame Currencies in Multiple Online Games
Patent: 9,895,613 →
Application: 14/527,809 →
Systems and Methods for Providing Offers Within a Game Space That Decrease in Value Based on Previous Acceptances of the Offers
Patent: 9,666,026 →
Application: 14/548,430 →
Purchasable Tournament Multipliers
Patent: 9,656,174 →
Application: 14/548,469 →
Systems and Methods for Incentivizing User Log-in to a User Account Associated with an Online Game
Patent: 9,782,677 →
Application: 14/677,949 →
System and Method for Enhanced Video of Game Playback
Patent: 9,492,757 →
Application: 14/678,904 →
System and Method for Determining and Acting on a User's Value Across Different Platforms
Patent: 9,656,179 →
Application: 14/690,865 →
Establishing a Social Application Layer
Patent: 9,596,277 →
Application: 14/814,375 →
System and Method for Predicting Payer Dormancy Through the Use of a Test Bed Environment
Patent: 9,504,921 →
Application: 14/848,095 →
System and Method for Altering Perception of Virtual Content in a Virtual Space
Application: 14/919,546 →
Publication: US 2016/0107083
Game with an Area of Effect for Structures Impacting a Surrounding Area
Application: 14/920,752 →
Publication: US 2016/0038836
Facilitating Users to Obfuscate User Credentials in Credential Responses for User Authentication
Patent: 9,876,782 →
Application: 14/923,298 →
Publication: US 2016/0044020
System and Method for Detecting Game Client Modification Through Script Injection
Patent: 9,364,760 →
Application: 14/930,568 →
Publication: US 2016/0051899
Method and System for Temporarily Incentivizing User Participation in a Game Space
Patent: 9,682,314 →
Application: 14/932,886 →
Publication: US 2016/0121219
System and Method for Providing a Marketplace of User-Invokable Instructions Used by a Game Application in an Expression of a Game
Patent: 9,579,571 →
Application: 14/942,870 →
Publication: US 2016/0067603
System and Method for Facilitating User Defined Virtual Space
Application: 14/949,765 →
Publication: US 2016/0074750
Facilitating Contextual Game Notifications and Smart Action Options
Application: 14/980,787 →
System and Method for Displaying a Game Using a Primary Display and Communicating Alliance Information Among Alliance Members Using a Secondary Display
Patent: 9,555,327 →
Application: 14/990,688 →
In-Game Building That Receives Stat Boosts from Troops
Patent: 9,666,018 →
Application: 14/994,046 →
System and Method for Determining and Executing Actions in an Online Game
Application: 15/006,054 →
Systems and Methods for Determining and Implementing Platform Specific Online Game Customizations
Application: 15/048,903 →
Systems and Methods for Making Progress of a User Character Obtained in an Online Game via a Non-Virtual Reality Interface Available in a Virtual Reality Interface
Application: 15/048,920 →
Systems and Methods for Regulating Access to Game Content of an Online Game
Patent: 9,901,818 →
Application: 15/048,932 →
Systems and Methods for Making Game Content from a Single Online Game Accessible to Users via Multiple Platforms
Application: 15/048,947 →
Systems and Methods for Providing Virtual Reality Content in an Online Game
Patent: 9,919,218 →
Application: 15/048,958 →
Stochastic Chunk-Based Map Generation
Patent: 9,626,380 →
Application: 15/094,932 →
Determining Paylines in a Slot Game Based on Player Characters
Patent: 9,666,019 →
Application: 15/158,562 →
System and Method for Implementing Dynamic Content Availability for Individual Players
Patent: 9,776,089 →
Application: 15/166,253 →
System and Method for Increasing Attributes of a Virtual Item
Patent: 9,901,826 →
Application: 15/209,698 →
Systems and Methods for Facilitating Group Gameplay in an Online Game
Application: 15/232,706 →
System and Method for Determining in-Game Capabilities Based on Device Information
Application: 15/236,339 →
Publication: US 2016/0346688
Aggregating Results in a Slot Game
Patent: 9,934,653 →
Application: 15/237,464 →
Publication: US 2016/0351021
Providing Virtual Items Configured to Facilitate Temporary Resource Requirement Reduction in an Online Game
Application: 15/246,719 →
Publication: US 2016/0364950
Substitution of Game Commands with Different Replacement Commands at Client Devices Using Substitution Reference Sets
Application: 15/276,764 →
Publication: US 2017/0014713
System and Method for Providing Speed-Up Quest Offers to Users During Idle Time
Patent: 9,975,045 →
Application: 15/284,367 →
Publication: US 2017/0021276
Customized Chance-Based Items
Patent: 9,814,981 →
Application: 15/334,957 →
Publication: US 2017/0043254
System and Method for Enhanced Video of Game Playback
Patent: 9,744,467 →
Application: 15/335,119 →
Publication: US 2017/0043262
Method and System for Facilitating Chance-Based Payment for Items in a Game
Application: 15/402,188 →
Double or Nothing Virtual Containers
Patent: 9,931,570 →
Application: 15/406,225 →
System and Method for Determining a Price for a Protection Extension
Patent: 9,795,886 →
Application: 15/409,068 →
Dynamically Providing Rewards to Users in a Game Space
Application: 15/415,233 →
Publication: US 2017/0132874
Establishing a Social Application Layer
Patent: 9,871,837 →
Application: 15/422,267 →
Battle-Attribute-Based Arrangement of Map Areas
Patent: 9,901,823 →
Application: 15/423,236 →
Secondary-Game-Mode Sessions Based on Primary-Game-Mode Arrangements of User-Controlled Elements
Application: 15/423,897 →
System and Method for Providing Promotions to Users During Idle Time
Application: 15/425,121 →
Incentivizing Users to Alter Virtual Item Balances in an Online Game
Application: 15/430,262 →
System and Method for Updating a Game State in an Online Game
Application: 15/456,274 →
System and Method of Displaying Device Information for Party Formation
Patent: 9,868,063 →
Application: 15/466,674 →
Method and System for Facilitating Chance-Based in-Game Virtual Item Distribution
Patent: 9,731,201 →
Application: 15/466,733 →
System and Method for Granting in-Game Bonuses to a User
Application: 15/469,271 →
Stochastic Chunk-Based Map Generation
Application: 15/469,394 →
Facilitating Users to Obtain Information Regarding Locations Within a Virtual Space
Application: 15/490,771 →
System and Method for Dynamically Inserting Tutorials in a Mobile Application
Patent: 9,892,658 →
Application: 15/490,788 →
System and Method for Facilitating Assumption of Player Identity in an Online Game
Patent: 9,889,381 →
Application: 15/495,004 →
System and Method for Determining and Acting on a User's Value Across Different Platforms
Application: 15/496,979 →
Purchasable Tournament Multipliers
Application: 15/497,962 →
System and Method for Facilitating Player Payments for in-Game Actions Through Activities External to an Online Game
Application: 15/499,777 →
Determining Paylines in a Slot Game Based on Player Characters
Application: 15/591,703 →
Facilitating User Progression in a Virtual Space Based on User Purchases of Virtual Currency
Application: 15/599,721 →
System and Method for in-Game Advertising to Assist in Recruiting of Affiliation Members
Application: 15/599,836 →
Systems and Methods for Providing Offers Within a Game Space That Decrease in Value Based on Previous Acceptances of the Offers
Application: 15/607,297 →
Ad Serving Offers and New Game Promotions Outside the Game Module with Business Intelligence Based on Portfolio of Games
Application: 15/607,303 →
In-Game Building That Receives Stat Boosts from Troops
Application: 15/607,310 →
System and Method for Granting in-Game Bonuses to a User
Application: 15/612,835 →
Consideration-Based Non-Player Character Counseling
Application: 15/613,002 →
Using Biometrics to Alter Game Content
Application: 15/613,033 →
Method and System for Temporarily Incentivizing User Participation in a Game Space
Application: 15/627,007 →
System and Method for Facilitating a Game Through a Primary Client Device and in-Game Content Purchases Through a Mobile Device
Application: 15/664,950 →
Method and System for Facilitating Chance-Based in-Game Virtual Item Distribution
Application: 15/665,085 →
Delayed, Game-Triggered Online Game Platform Registration
Application: 15/665,175 →
System and Method for Enhanced Video of Game Playback
Application: 15/688,670 →
Facilitating Map Navigation in an Online Game
Application: 15/695,977 →
Dynamically Selecting Speech Functionality on Client Devices
Application: 15/707,935 →
Providing Content Based on Presentation Control Device
Application: 15/707,977 →
System and Method for Providing a Currency Multiplier Item in an Online Game with a Value Based on a User's Assets
Patent: 9,928,688 →
Application: 15/711,209 →
System and Method for Implementing Dynamic Content Availability for Individual Players
Application: 15/722,951 →
Systems and Methods for Incentivizing User Log-in to a User Account Associated with an Online Game
Application: 15/727,496 →
Providing Virtual Containers Across Online Games
Application: 15/786,305 →
System and Method for Adjusting the User Cost Associated with Purchasable Virtual Items
Application: 15/790,441 →
System and Method for Determining a Price for a Protection Extension
Application: 15/790,613 →
System and Method for Combining Virtual Units in a Game
Application: 15/809,263 →
Publication: US 2018/0065039
Customized Chance-Based Items
Application: 15/811,243 →
Publication: US 2018/0065042
System and Method of Displaying Device Information for Party Formation
Application: 15/816,705 →
Publication: US 2018/0071630
System and Method for Display Object Bitmap Caching
Application: 15/817,615 →
Publication: US 2018/0075638
Establishing a Social Application Layer
Application: 15/841,559 →
Publication: US 2018/0109572
Generating Individual Play Bases in a Virtual Space Using Markup Information
Application: 15/841,635 →
Publication: US 2018/0104590
Facilitating Users to Obfuscate User Credentials in Credential Responses for User Authentication
Application: 15/841,770 →
Publication: US 2018/0124036
Facilitating an Event Across Multiple Online Games
Application: 15/844,213 →
Publication: US 2018/0104586
Battle-Attribute-Based Arrangement of Map Areas
Application: 15/861,931 →
Publication: US 2018/0126274
System and Method for Dynamically Inserting Tutorials in a Mobile Application
Application: 15/861,994 →
Publication: US 2018/0126266
Facilitating Multigame Currencies in Multiple Online Games
Application: 15/863,061 →
Publication: US 2018/0126280
Networked Computer Game System and Methods with Digital Tokens
Application: 61/317,487 →
Networked Computer Game Systems and Methods with Social Network Functions
Application: 61/318,121 →
Social Graph for Users Belonging to Common Affiliations Spanning Multiple Virtual Spaces
Application: 61/577,398 →
Using Crowd-Sourcing to Verify the Accuracy of Results of Client-Side Determinations
Application: 61/655,838 →
Managing Scheduled Tasks Within a Virtual Space
Application: 61/676,271 →
Delayed, Game-Triggered Online Game Platform Registration
Application: 61/773,012 →
Platform Triggered Registration
Application: 61/773,020 →
Delayed, Purchase Request-Triggered Online Game Platform Registration
Application: 61/773,028 →
Related Assignments (25)
Other recorded transfers of the patents in this record — the chain of ownership.
Assignment of Assignor's Interest Jul 18, 1996
From: HAWKINS, WILLIAM M.; TVERSKY, OREN J.; ROBINS, NICK; HESTER, STEWART K.
To: 3DO COMPANY
Reel/Frame 008075/0523 →
Security Interest Apr 12, 2000
From: 3DO COMPANY, THE
To: FOOTHILL CAPITAL CORPORATION
Reel/Frame 010731/0931 →
Termination Agreement and Release Oct 23, 2002
From: THE 3DO COMPANY
To: FOOTHILL CAPITAL CORPORATION
Reel/Frame 013828/0960 →
Assignment of Assignor's Interest Feb 11, 2004
From: THE 3DO COMPANY
To: HAWKINS, WILLIAM M., III
Reel/Frame 014967/0969 →
Assignment of Assignor's Interest Feb 11, 2004
From: 3DO COMPANY, THE
To: HAWKINS, III, WILLIAM M.
Reel/Frame 014964/0575 →
Assignment of Assignor's Interest Mar 7, 2005
From: HAWKINS, WILLIAM M., III
To: DIGITAL CHOCOLATE, INC.
Reel/Frame 015841/0936 →
Assignment of Assignor's Interest May 19, 2005
From: HAWKINS, WILLIAM M.; MARAZZANI, RICK
To: DIGITAL CHOCOLATE, INC.
Reel/Frame 016588/0693 →
Assignment of Assignor's Interest Jul 1, 2011
From: HAWKINS, WILLIAM M.
To: DIGITAL CHOCOLATE, INC.
Reel/Frame 026534/0506 →
Assignment of Assignor's Interest Aug 4, 2011
From: HAWKINS, WILLIAM H, III
To: DIGITAL CHOCOLATE, INC.
Reel/Frame 026702/0312 →
Assignment of Assignor's Interest Dec 9, 2011
From: RANADE, AMIT
To: KABAM, INC.
Reel/Frame 027359/0815 →
Assignment of Assignor's Interest Feb 2, 2012
From: CHANG, DAVID; VILLANUEVA, TIMOTHY; RANADE, AMIT; HARRINGTON, CLIFFORD J.
To: KABAM, INC.
Reel/Frame 027640/0328 →
Assignment of Assignor's Interest Feb 15, 2012
From: RANADE, AMIT
To: KABAM, INC.
Reel/Frame 027709/0303 →
Assignment of Assignor's Interest May 4, 2012
From: HARRINGTON, CLIFFORD J.
To: KABAM, INC.
Reel/Frame 028157/0787 →
Assignment of Assignor's Interest May 22, 2012
From: GODBOLE, PRIYANKA; LU, SAM
To: KABAM, INC.
Reel/Frame 028251/0044 →
Assignment of Assignor's Interest Jul 11, 2012
From: RHINESMITH, JUSTIN; LIN, MICHAEL
To: KABAM, INC.
Reel/Frame 028531/0758 →
Assignment of Assignor's Interest Jul 31, 2012
From: FEIL, GEORGE; HARRINGTON, CLIFFORD J.
To: KABAM, INC.
Reel/Frame 028691/0868 →
Assignment of Assignor's Interest Aug 1, 2012
From: PEARCE, MICHAEL R.
To: KABAM, INC.
Reel/Frame 028704/0168 →
Assignment of Assignor's Interest Aug 20, 2012
From: ALVIAR, MARK VINCENT GOROSPE; NGO, CUONG LE; ASCHWANDEN, PASCAL; SO, KEVIN KANG
To: KABAM, INC.
Reel/Frame 028813/0226 →
Security Agreement Aug 27, 2012
From: KABAM, INC.; WILD SHADOW STUDIOS, INC.
To: SILICON VALLEY BANK
Reel/Frame 028856/0566 →
Security Agreement Aug 28, 2012
From: KABAM, INC.; WILD SHADOW STUDIOS, INC.
To: SILICON VALLEY BANK, AS AGENT
Reel/Frame 028859/0888 →
Security Agreement Mar 1, 2013
From: DIGITAL CHOCOLATE, INC.
To: NXT CAPITAL, LLC, ITS SUCCESSORS AND ASSIGNS
Reel/Frame 029902/0682 →
Assignment of Assignor's Interest Dec 2, 2013
From: DIGITAL CHOCOLATE, INC.
To: KABAM INC.
Reel/Frame 031697/0776 →
Security Agreement Jul 6, 2016
From: KABAM, INC.
To: SILICON VALLEY BANK
Reel/Frame 039268/0910 →
Termination of Security Interests in Patents Dec 1, 2016
From: DIGITAL CHOCOLATE, INC.; SANDLOT GAMES CORPORATION
To: NXT CAPITAL, LLC
Reel/Frame 040794/0704 →
Termination of Intellectual Property Security Agreement, Recorded at Reel/Frame: 028859/0888 Feb 2, 2017
From: SILICON VALLEY BANK
To: KABAM, INC.; WILD SHADOW STUDIOS, INC.
Reel/Frame 041608/0685 →