IP Library Assignment 065102/0116
Patent Assignment
Reel/Frame 065102/0116

Assignment of Assignor's Interest

Recorded: 2023-10-02 Pages: 21
Assignor
WINVIEW, INC.
Executed: 2023-09-14
Assignee
WINVIEW IP HOLDINGS, LLC
7804-C FAIRVIEW ROAD, SUITE 207, CHARLOTTE, NORTH CAROLINA, 28226
Covered Properties (120)
Game of Skill Played by Remote Participants Utilizing Wireless Devices in Connection with a Common Game Event
Application: 17/160,841 →
Publication: US 2021/0146238
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 17/315,094 →
Publication: US 2021/0260476
Eception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 17/395,841 →
Publication: US 2021/0362052
Synchronized Gaming and Programming
Application: 17/488,674 →
Publication: US 2022/0016524
Cellular Phone Games Based Upon Television Archives
Application: 17/501,886 →
Publication: US 2022/0032182
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 17/535,910 →
Publication: US 2022/0080307
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 17/688,412 →
Publication: US 2022/0249935
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 17/716,311 →
Publication: US 2022/0226738
Method and Systems for Reducing Risk in Setting Odds for Single Fixed in-Play Propositions Utilizing Real Time Input
Application: 17/721,983 →
Publication: US 2022/0237989
Method of and System for Conducting Multiuple Contests of Skill with a Single Performance
Application: 17/750,050 →
Publication: US 2022/0274002
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 17/838,479 →
Publication: US 2022/0305391
Method of and System for Managing Client Resources and Assets for Activities on Computing Devices
Application: 17/947,157 →
Publication: US 2023/0020556
Method of Generating Separate Contests of Skill or Chance from Two Independent Events
Application: 18/091,591 →
Publication: US 2023/0146419
Interactive Advertising System
Application: 18/117,046 →
Publication: US 2023/0209149
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 18/144,586 →
Publication: US 2023/0276100
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 18/214,000 →
Publication: US 2023/0336831
Synchronized Gaming and Programming
Application: 18/217,902 →
Publication: US 2023/0353830
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 18/221,387 →
Publication: US 2023/0362448
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 8,002,618 →
Application: 11/652,240 →
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 8,149,530 →
Application: 11/786,992 →
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Patent: 8,376,855 →
Application: 11/167,025 →
Publication: US 2005/0288101
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 8,622,798 →
Application: 13/215,052 →
Publication: US 2011/0306428
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 8,638,517 →
Application: 13/681,242 →
Publication: US 2013/0072271
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 8,659,848 →
Application: 13/681,307 →
Publication: US 2013/0079093
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 8,699,168 →
Application: 13/681,172 →
Publication: US 2013/0079081
Synchronized Gaming and Programming
Patent: 8,705,195 →
Application: 13/484,129 →
Publication: US 2012/0295686
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 8,717,701 →
Application: 13/403,845 →
Publication: US 2012/0157178
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 8,737,004 →
Application: 13/681,263 →
Publication: US 2013/0079151
Method of and System for Managing Client Resources and Assets for Activates on Computing Devices
Patent: 8,738,694 →
Application: 11/472,241 →
Publication: US 2007/0054695
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 8,780,482 →
Application: 13/681,285 →
Publication: US 2013/0079135
Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast
Patent: 8,813,112 →
Application: 12/288,768 →
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 8,817,408 →
Application: 13/681,123 →
Publication: US 2013/0079092
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 8,837,072 →
Application: 13/681,211 →
Publication: US 2013/0079150
Methods and apparatus for distributed gaming over a mobile device
Patent: 8,870,639 →
Application: 11/166,596 →
Publication: US 2005/0288080
Method of and Apparatus for Utilizing Sms While Running an Application on a Mobile Device Controlling a Viewer's Participation with a Broadcast
Patent: 8,935,715 →
Application: 14/274,706 →
Publication: US 2014/0248952
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 9,056,251 →
Application: 13/246,464 →
Publication: US 2012/0058808
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 9,067,143 →
Application: 14/044,173 →
Publication: US 2014/0031134
Method of and Apparatus for Utilizing Sms While Running an Application on a Mobile Device Controlling a Viewer's Participation with a Broadcast
Patent: 9,205,339 →
Application: 14/561,962 →
Publication: US 2015/0148130
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 9,233,293 →
Application: 13/859,554 →
Publication: US 2013/0225299
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,258,601 →
Application: 14/140,198 →
Publication: US 2014/0106832
Method of and System for Managing Client Resources and Assets for Activities on Computing Devices
Patent: 9,270,789 →
Application: 14/260,480 →
Publication: US 2014/0237025
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 9,314,686 →
Application: 14/706,802 →
Publication: US 2015/0238839
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 9,314,701 →
Application: 14/723,363 →
Publication: US 2015/0258452
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,457,272 →
Application: 14/338,314 →
Publication: US 2014/0335962
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 9,498,724 →
Application: 14/927,276 →
Publication: US 2016/0045824
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 9,501,904 →
Application: 14/956,217 →
Publication: US 2016/0082357
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Patent: 9,504,922 →
Application: 14/491,801 →
Publication: US 2015/0011310
Cellular phone games based upon television archives
Patent: 9,511,287 →
Application: 11/542,335 →
Publication: US 2007/0078009
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Patent: 9,526,991 →
Application: 13/739,347 →
Publication: US 2013/0196774
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,604,140 →
Application: 14/172,571 →
Publication: US 2014/0155130
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 9,652,937 →
Application: 14/927,227 →
Publication: US 2016/0049049
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,662,576 →
Application: 14/219,598 →
Publication: US 2014/0206446
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,662,577 →
Application: 14/278,896 →
Publication: US 2014/0256432
Synchronized Gaming and Programming
Patent: 9,672,692 →
Application: 14/172,539 →
Publication: US 2014/0155134
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,687,738 →
Application: 14/295,222 →
Publication: US 2014/0287832
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,687,739 →
Application: 14/338,298 →
Publication: US 2014/0335961
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,707,482 →
Application: 14/992,937 →
Publication: US 2016/0121208
Interactive advertising system
Patent: 9,716,918 →
Application: 12/590,608 →
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connectionwith Live Television Programming
Patent: 9,724,603 →
Application: 15/249,162 →
Publication: US 2016/0361647
A Methodology for Equalizing Systemic Latencies in Reception in Connection with Games of Skill Played in Connection with an Online Broadcast
Patent: 9,744,453 →
Application: 15/263,186 →
Publication: US 2016/0375362
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Patent: 9,821,233 →
Application: 15/353,613 →
Publication: US 2017/0065891
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,878,243 →
Application: 15/496,404 →
Publication: US 2017/0225072
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,901,820 →
Application: 15/603,313 →
Publication: US 2017/0259173
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Patent: 9,908,053 →
Application: 15/296,873 →
Publication: US 2017/0036117
Synchronized Gaming and Programming
Patent: 9,919,210 →
Application: 15/586,198 →
Publication: US 2017/0232340
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,919,211 →
Application: 15/648,101 →
Publication: US 2017/0304726
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Patent: 9,919,221 →
Application: 15/296,983 →
Publication: US 2017/0043259
Method of and System for Conducting Multiple Contests of Skill with a Single Perfomance
Patent: 9,978,217 →
Application: 15/297,040 →
Publication: US 2017/0053498
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,993,730 →
Application: 15/625,988 →
Publication: US 2017/0282067
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Patent: 9,999,834 →
Application: 15/639,457 →
Publication: US 2017/0296916
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 15/603,368 →
Publication: US 2017/0252649
Cellular Phone Games Based Television Achives
Application: 15/332,625 →
Publication: US 2017/0036110
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 15/900,438 →
Publication: US 2018/0169523
Method of and System for Managing Client Resources and Assets for Activities on Computing Devices
Application: 14/997,352 →
Publication: US 2016/0134947
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 15/485,145 →
Publication: US 2017/0221314
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 15/963,970 →
Publication: US 2018/0243652
Game of skill played by remote participants utilizing wireless devices in connection with a common game event
Application: 11/298,901 →
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Application: 15/872,608 →
Publication: US 2018/0140955
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Application: 15/785,853 →
Publication: US 2018/0104596
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 15/985,918 →
Publication: US 2018/0264360
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 15/900,480 →
Publication: US 2018/0236359
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 16/037,847 →
Publication: US 2018/0318710
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 15/956,619 →
Publication: US 2018/0300988
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 15/855,726 →
Publication: US 2018/0117464
Method of and System for Conducting Multiple Contest of Skill with a Single Performance
Application: 13/859,471 →
Publication: US 2013/0225285
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 16/228,583 →
Publication: US 2019/0118087
Synchronized Gaming and Programming
Application: 15/886,704 →
Publication: US 2018/0154255
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 15/846,004 →
Publication: US 2018/0104582
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Application: 16/255,356 →
Publication: US 2019/0151762
Method of and System for Managing Client Resources and Assets for Activities on Computing Devices
Application: 16/216,885 →
Publication: US 2019/0110111
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 16/426,788 →
Publication: US 2019/0344182
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 16/517,330 →
Publication: US 2019/0336842
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 16/221,307 →
Publication: US 2019/0118063
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Application: 16/262,462 →
Publication: US 2019/0160383
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 16/177,118 →
Publication: US 2019/0060750
Game of Skill Played by Remote Participants Utilizing Wireless Devices in Connection with a Common Game Event
Application: 16/266,081 →
Publication: US 2019/0168114
Interactive Advertising System
Application: 15/654,458 →
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 16/403,506 →
Publication: US 2019/0255436
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 16/752,541 →
Publication: US 2020/0155936
Synchronized Gaming and Programming
Application: 15/608,616 →
Publication: US 2017/0264961
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 16/785,384 →
Publication: US 2020/0171383
Cellular Phone Games Based Upon Television Archives
Application: 16/167,284 →
Publication: US 2019/0054375
Synchronized Gaming and Programming
Application: 16/865,000 →
Publication: US 2020/0254340
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 16/749,864 →
Publication: US 2020/0155935
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 16/909,661 →
Publication: US 2020/0330864
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 17/133,366 →
Publication: US 2021/0113920
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 16/942,553 →
Publication: US 2021/0001203
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 16/934,886 →
Publication: US 2021/0001233
Method and Systems for Reducing Risk in Setting Odds for Single Fixed in-Play Propositions Utilizing Real Time Input
Application: 16/276,292 →
Publication: US 2020/0111325
Method of and System for Conducting Multiuple Contests of Skill with a Single Performance
Application: 17/024,330 →
Publication: US 2021/0001204
Method of and System for Conducting Multiple Contests of Skill with a Single Performance
Application: 16/775,183 →
Publication: US 2020/0289944
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Application: 16/920,134 →
Publication: US 2020/0330877
Method of and System for Managing Client Resources and Assets for Activities on Computing Devices
Application: 16/893,180 →
Publication: US 2020/0314506
Method of Generating Separate Contests of Skill or Chance from Two Independent Events
Application: 15/608,648 →
Publication: US 2018/0025586
Interactive Advertising System
Application: 17/203,542 →
Publication: US 2021/0211778
Methods and Apparatus for Distributed Gaming Over a Mobile Device
Application: 17/064,386 →
Publication: US 2021/0086085
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 17/531,596 →
Publication: US 2022/0080306
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 17/555,027 →
Publication: US 2022/0105428
Synchronized Gaming and Programming
Application: 17/388,792 →
Publication: US 2021/0360325
Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming
Application: 17/387,055 →
Publication: US 2021/0354034
Related Assignments (25)
Other recorded transfers of the patents in this record — the chain of ownership.
Assignment of Assignor's Interest Jan 10, 2007
From: LOCKTON, DAVID B.; BERNER, MARK K.; MICHELI, MARK J.
To: AIRPLAY NETWORK, INC.
Reel/Frame 018804/0661 →
Assignment of Assignor's Interest Jul 16, 2007
From: LOCKTON, DAVID B.; BERNER, MARK K.; MICHELI, MARK J.; LOWE, DAVID
To: AIRPLAY NETWORK, INC.
Reel/Frame 019593/0045 →
Assignment of Assignor's Interest Dec 28, 2009
From: AIRPLAY NETWORK, INC.
To: WINVIEW, INC.
Reel/Frame 023707/0034 →
Security Interest Oct 1, 2018
From: WINVIEW, INC.
To: MAAS, JAKE
Reel/Frame 047170/0172 →
Release of Security Interest May 8, 2020
From: JAKE MAAS, AS COLLATERAL AGENT
To: WINVIEW, INC.
Reel/Frame 052617/0001 →
Assignment of Assignor's Interest Jan 28, 2021
From: AIRPLAY NETWORK, INC.
To: WINVIEW, INC.
Reel/Frame 055064/0018 →
Assignment of Assignor's Interest Jan 28, 2021
From: LOCKTON, DAVID B.; BERNER, MARK K.; MICHELI, MARK J.
To: AIRPLAY NETWORK, INC.
Reel/Frame 055063/0985 →
Assignment of Assignor's Interest May 7, 2021
From: AIRPLAY NETWORK, INC.
To: WINVIEW, INC.
Reel/Frame 056176/0272 →
Assignment of Assignor's Interest May 7, 2021
From: LOCKTON, DAVID B.; BERNER, MARK K.; MICHELI, MARK J.; LOWE, DAVID
To: AIRPLAY NETWORK, INC.
Reel/Frame 056176/0234 →
Assignment of Assignor's Interest Aug 6, 2021
From: AIRPLAY NETWORK, INC.
To: WINVIEW, INC.
Reel/Frame 057103/0409 →
Assignment of Assignor's Interest Aug 6, 2021
From: LOCKTON, DAVID B.; BERNER, MARK K.; MICHELI, MARK J.; LOWE, DAVID
To: AIRPLAY NETWORK, INC.
Reel/Frame 057103/0309 →
Assignment of Assignor's Interest Oct 14, 2021
From: LOCKTON, DAVID B.; BERNER, MARK K.
To: AIRPLAY NETWORK, INC.
Reel/Frame 057799/0685 →
Assignment of Assignor's Interest Oct 14, 2021
From: AIRPLAY NETWORK, INC.
To: WINVIEW, INC.
Reel/Frame 057799/0719 →
Assignment of Assignor's Interest Nov 26, 2021
From: LOCKTON, DAVID B.; BERNER, MARK K.; MICHELI, MARK J.; LOWE, DAVID
To: AIRPLAY NETWORK, INC.
Reel/Frame 058213/0342 →
Assignment of Assignor's Interest Nov 26, 2021
From: AIRPLAY NETWORK, INC.
To: WINVIEW, INC.
Reel/Frame 058213/0355 →
Assignment of Assignor's Interest Mar 7, 2022
From: LOCKTON, DAVID B.
To: WINVIEW, INC.
Reel/Frame 059187/0502 →
Assignment of Assignor's Interest Apr 8, 2022
From: AIRPLAY NETWORK, INC.
To: WINVIEW, INC.
Reel/Frame 059543/0883 →
Assignment of Assignor's Interest Apr 8, 2022
From: LOCKTON, DAVID B.; BERNER, MARK K.; MICHELI, MARK J.
To: AIRPLAY NETWORK, INC.
Reel/Frame 059543/0823 →
Assignment of Assignor's Interest Apr 10, 2022
From: LOCKTON, DAVID B.
To: WINVIEW, INC.
Reel/Frame 059553/0389 →
Assignment of Assignor's Interest Apr 15, 2022
From: LOCKTON, DAVD B.; LOCKTON, KATHY A.
To: WINVIEW, INC.
Reel/Frame 059613/0652 →
Assignment of Assignor's Interest May 20, 2022
From: LOCKTON, DAVID B.
To: WINVIEW, INC.
Reel/Frame 059975/0925 →
Assignment of Assignor's Interest Sep 18, 2022
From: AIRPLAY NETWORK, INC.
To: WINVIEW, INC.
Reel/Frame 061128/0584 →
Assignment of Assignor's Interest Sep 18, 2022
From: HUSKE, TIM; MICHELI, MARK J.; BERNER, MARK K.; FORD, MATT
To: AIRPLAY NETWORK, INC.
Reel/Frame 061128/0577 →
Assignment of Assignor's Interest Dec 30, 2022
From: LOCKTON, DAVID B.
To: WINVIEW, INC.
Reel/Frame 062243/0946 →
Assignment of Assignor's Interest Mar 3, 2023
From: LOCKTON, DAVID B.; LOCKTON, KATHY AUSTIN
To: WINVIEW, INC.
Reel/Frame 062874/0357 →