Patent Assignment
Reel/Frame 072995/0858
Security Interest
Recorded: 2025-10-01
Pages: 78
Assignors
WARNER BROS. DISCOVERY, INC.
Executed: 2025-09-29
WARNER MEDIA, LLC
Executed: 2025-09-29
TURNER BROADCASTING SYSTEM, INC.
Executed: 2025-09-29
HOME BOX OFFICE, INC.
Executed: 2025-09-29
DISCOVERY COMMUNICATIONS, LLC
Executed: 2025-09-29
WARNERMEDIA DIRECT LLC
Executed: 2025-09-29
DISCOVERY.COM LLC
Executed: 2025-09-29
WARNER BROS. ENTERTAINMENT INC.
Executed: 2025-09-29
CNN INTERACTIVE GROUP, INC.
Executed: 2025-09-29
Assignee
JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
WLS - DOCUMENT WORKFLOW MANAGEMENT, 10 SOUTH DEARBORN STREET, FLOOR L2, MAIL CODE IL1-1190, CHICAGO, ILLINOIS, 60603
Covered Properties
(553)
Method for Digitally Rendering Skin or Like Materials
Random Selection Program for an Optical Disc and Related Method
Method and Apparatus for Flicker Removal from an Image Sequence
Digital media distribution device
Content Authoring System and Method
Media on Demand via Peering
Method for Simulating Motion of Cloth
Software Carrier Containing Corrected Blotches in Component Images
Correction of Blotches in Component Images
Simulation of Multiple Dvd Video Streams in Dvd-Video User Interfaces and Related Method
Detection and/or Correction of Suppressed Signal Defects in Moving Images
Method and Apparatus for Providing Lossless Data Compression and Editing Media Content
System and Method for Delivering Video and Audio Content Over a Network
Digital Media with Token for Analog Reconversion Detection
Simple Non-Autonomous Peering Environment, Watermarking and Authentication
Motion Picture Distribution System and Related Method
Selection and Distribution of Second Digital Content to Remote Device Using Application Embedded in First Digital Content Package
Generation and Use of User-Selected Scenes Playlist from Distributed Digital Content
Seamless User Navigation Between High-Definition Movie and Video Game in Digital Medium
Detection and/or Correction of Suppressed Signal Defects in Moving Images
Correction of Blotches in Component Images
Simple Nonautonomous Peering Media Clone Detection
Crowd Sourcing for File Recognition
Media Management for Multi-User Group
Method of Calculating 3D Object Data Within Controllable Constraints for Fast Software Processing on 32 Bit Risc Cpus
Region-Of-Interest Encoding Enhancements for Variable-Bitrate Mezzanine Compression
Methods and Systems for Segmenting Data and Performing Analysis
Patent:
9,148,680 →
Application:
13/179,218 →
Simple Nonautonomous Peering Network Media
Method and System for Scheduling Commercial Advertisement
Digital Audio-Video Content Mobile Library
Correction of Blotches in Component Images
Method and System for Watching Content and Playing Games on a Mobile Communication Device
Method and System for Logic-Based Uniform Resource Locator Resolution
Transforming Audio Content for Subjective Fidelity
Method and System for Image and Metadata Management
Method and System for an Automatic Content Recognition Abstraction Layer
Method and System for Logo Identification Based on Automatic Content Recognition
Method and System for Tv Everywhere Authentication Based on Automatic Content Recognition
Method and System for Implementation of Rules for Overlays Based on Automatic Content Recognition
Method and System for Contextual Advertisement Replacement Utilizing Automatic Content Recognition
Method and System for Coupons Based on Automatic Content Recognition
Method and System for a Reward Program Based on Automatic Content Recognition
Method and System for Utilizing Automatic Content Recognition for Content Tracking
Method and System for a Universal Remote Control
Method and System for Synchronization of Messages to Content Utilizing Automatic Content Recognition
Method and System for Automatic Content Recognition Protocols
Method and System for Outcome Prediction Utilizing Automatic Content Recognition
Method and System for Automatic Content Recognition Based on Customized User Preferences
Method and System for Automatic Content Recognition Network Operations
Method and System for Synchronization of Dial Testing and Audience Response Utilizing Automatic Content Recognition
Method and System for Detection of User-Initiated Events Utilizing Automatic Content Recognition
Method and System for a Synchronous Event Manager for Automatic Content Recognition
Method and System for Linking Content on a Connected Television Screen with a Browser
Video Conversion Technology
System and Method for in-Stream Advertising on an Internet Connected Device
System and Method for Streamlining User Interface Development
Coordinating User Interface Elements Across Screen Spaces
Correction of Blotches in Component Images
Method and System for Creating Media Content
Patent:
9,813,664 →
Application:
14/092,149 →
Methods and Apparatus for Enhancing a Digital Content Experience
Method and Apparatus for Color Difference Transform
Concepts for Providing an Enhanced Media Presentation
Concepts for Providing an Enhanced Media Presentation
Concepts for Providing an Enhanced Media Presentation
Concepts for Providing an Enhanced Media Presentation
Concepts for Providing an Enhanced Media Presentation
Concepts for Providing an Enhanced Media Presentation
Concepts for Providing an Enhanced Media Presentation
Concepts for Providing an Enhanced Media Presentation
Method and Distribution Channel for Creating Ancillary Revenue Streams from Related Media Content
Method and System for Production and Capture of Content for Linear Broadcast and Publication
Correction of Blotches in Component Images
Method and System for Scheduling Commercial Advertisement
Peptide-Based Hydrogel Particles and Uses Thereof
Structured Logging System
Asynchronous Dispatcher for Application Framework
Exception Wrapping System
Methods and Systems for Segmenting Data and Performing Analysis
Patent:
9,729,908 →
Application:
14/835,300 →
View Virtualization
Mock Object Generation
Factory Identification System
Snap Points Including Ranges
Advertisement Scheduler
Targeting and Demographics Scheduling Utilizing a Framework for Audience Rating Estimation
Programming Optimization Utilizing a Framework for Audience Rating Estimation
Asynchronous Models
Pre-Children in a User Interface Tree
Styling System
Styleable Custom Button Repeat
User Interfaces for Media Application
Platform Abstraction of Graphics
Asynchronous Task Multiplexing and Chaining
Unified Input and Invoke Handling
Virtual Input Device System
Two-Way Remote Communication System for Testing a Client Device Program
Generating Related Templated Files
Object-Oriented Programming System and Library
Documents for Human Readable Documentation and Runtime Validation
Digital Audio-Video Content Mobile Library
Audience Proposal Creation and Spot Scheduling Utilizing a Framework for Audience Rating Estimation
Generation of Reach, Mixture, and Pricing Utilizing a Framework for Audence Rating Estimation
Immersive Virtual Reality Production and Playback for Storytelling Content
Video Conversion Technology
Content Distribution with Renewable Content Protection
Correction of Blotches in Component Images
Providing Interactive Advertisements
Providing Interactive Advertisements
Providing Interactive Advertisements
Method and System for Contextual Advertisement Replacement Utilizing Automatic Content Recognition
Providing a Personalized Entertainment Network
Method and Distribution Channel for Creating Ancillary Revenue Streams from Related Media Content
Nemesis Characters, Nemesis Forts, Social Vendettas and Followers in Computer Games
Cache Map with Sequential Tracking for Invalidation
Allocation of Under Delivery Units Utilizing an Optimization Framework
Streaming Media State Machine
Time Offset Data Request Handling
Cached Data Repurposing
Multitier Cache Framework
Cached Data Expiration and Refresh
Region-Of-Interest Encoding Enhancements for Variable-Bitrate Mezzanine Compression
Content Rights Headers
Image Providing Service
Data Request Multiplexing
Social and Procedural Effects for Computer-Generated Environments
Resource Response Expansion
Production and Packaging of Entertainment Data for Virtual Reality
Cinematic Mastering for Virtual Reality and Augmented Reality
Templating Data Service Responses
Graph for Data Interaction
Batching Data Requests and Responses
Dynamic Configuration of Service Communication
Dynamic Generation of Video-on-Demand Assets for Multichannel Video Programming Distributors
Creation of Channel to Support Legacy Video-on-Demand Systems
Validating and Calibrating Splice Points in Interstitial Content
Asynchronous Task Multiplexing and Chaining
Dynamic Scheduling and Channel Creation Based on Real-Time or Near-Real-Time Content Context Analysis
Dynamic Scheduling and Channel Creation Based on User Selection
Dynamic Scheduling and Channel Creation Based on External Data
Creation of Channels Using Pre-Encoded Media Assets
Automatic Content Recognition and Verification in a Broadcast Chain
Channel Scheduling with Content Placement Opportunities and a Bidding-Based Exchange System
Dynamic Channel Versioning in a Broadcast Air Chain
Dynamic Channel Versioning in a Broadcast Air Chain Based on User Preferences
Endpoint Abstraction for Service-to-Service Communication
Service Discovery Using Attribute Matching
Exception Wrapping System
Maintaining and Updating Software Versions via Hierarchy
Predictive Scaling of Computing Resources
Crowd Sourcing for File Recognition
Data Delivery Architecture for Transforming Client Response Data
Virtual Graph Nodes
Video Content Graph Including Enhanced Metadata
Promotion Planning for Managing Allocation of Inventory Mix Utilizing an Optimization Framework
Monitoring Service for Pre-Cached Data Modification
Methods and Systems for Segmenting Data and Performing Analysis
Methods and Apparatus for Enhancing a Digital Content Experience
Object-Oriented Programming System and Library
Video Conversion Technology
Digital Audio-Video Content Mobile Library
Transforming Audio Content for Subjective Fidelity
Region-Of-Interest Encoding Enhancements for Variable-Bitrate Mezzanine Compression
Generation and Use of User-Selected Scenes Playlist from Distributed Digital Content
Asynchronous Dispatcher for Application Framework
Providing a Plurality of Points of View of Digital Environments
Immersive Virtual Reality Production and Playback for Storytelling Content
Immersive Virtual Reality Production and Playback for Storytelling Content
Factory Identification System
Portal Device and Cooperating Video Game Machine
Personalized, Event-Driven, and Location-Based Consumption of Media Content
Personalized, Event-Driven, and Location-Based Consumption of Media Content
Virtual Input Device System
System and Method for Cloud-Based User Interface Application Deployment
Cache Map with Sequential Tracking for Invalidation
Coordinating User Interface Elements Across Screen Spaces
Exception Wrapping System
Styleable Custom Button Repeat
Mock Object Generation
Providing Responsive Video Previews During Rewind and Fast Forward
Dynamically Scheduling Non-Programming Media Items in Contextually Relevant Programming Media Content
Social and Procedural Effects for Computer-Generated Environments
Platform for Publishing Graphics to Air
Platform for Publishing Graphics to Air
Platform for Publishing Graphics to Air
Platform for Publishing Graphics to Air
Pre-Children in a User Interface Tree
Concurrent Presentation of Non-Programming Media Assets with Programming Media Content at Client Device
Client-Side Overlay of Graphic Items on Media Content
Client-Side Playback of Personalized Media Content Generated Dynamically for Event Opportunities in Programming Media Content
Rules-Based Delivery and Presentation of Non-Programming Media Items at Client Device
Management and Delivery of Over-the-Top Services Over Different Content-Streaming Systems
Dynamic Verification of Playback of Media Assets at Client Device
Delivery of Different Services Through Different Client Devices
Delivery of Different Services Through Different Client Devices
Biometric Feedback in Production and Playback of Video Content
Data Service Overload Detection and Mitigation
Snap Points Including Ranges
Advertisement Scheduler
Data Request Multiplexing
Unified Input and Invoke Handling
Dynamic Generation of Video-on-Demand Assets for Multichannel Video Programming Distributors
Dynamic Scheduling and Channel Creation Based on User Selection
Cross-Platform Proposal Creation, Optimization, and Deal Management
Immersive Virtual Reality Production and Playback for Storytelling Content
Graph Views to Improve User Interface Responsiveness
Method and Apparatus for Color Difference Transform
Configurable Stylized Transitions Between User Interface Element States
Mixed Reality System for Context-Aware Virtual Object Rendering
Surf Mode for Streamed Content
Editing Timed-Text Elements
Audio Waveform Display Using Mapping Function
Publishing a Disparate Live Media Output Stream Using Pre-Encoded Media Assets
Publishing Disparate Live Media Output Streams Using Live Input Streams
Publishing Disparate Live Media Output Streams in Mixed Mode
Disparate Live Media Output Stream Playout and Broadcast Distribution
Publishing a Disparate Live Media Output Stream That Complies with Distribution Format Regulations
Publishing a Disparate Live Media Output Stream Manifest That Includes One or More Media Segments Corresponding to Key Events
Publishing a Disparate Per-Client Live Media Output Stream Based on Dynamic Insertion of Targeted Non-Programming Content and Customized Programming Content
Publishing a Plurality of Disparate Live Media Output Stream Manifests Using Live Input Streams and Pre-Encoded Media Assets
Publishing Disparate Live Media Output Streams in Mixed Mode Based on User Selection
System for Establishing a Shared Media Session for One or More Client Devices
Providing Media Content to Content Consumers for Playback and Consumption
Media Content Rights Negotiation Based on a Protocol for Management of Media Content Rights Using a Distributed Media Rights Transaction Ledger
Control of Social Robot Based on Prior Character Portrayal
Production and Packaging of Entertainment Data for Virtual Reality
Validating and Calibrating Splice Points in Interstitial Content
Graph for Data Interaction
Identifier Technology for Entertainment Data
Feature Extraction and Machine Learning for Automated Metadata Analysis
Video Conversion Technology
Social Robot with Environmental Control Feature
Pull Locomotion in a Virtual Reality Environment
Satellite and Central Asset Registry Systems and Methods and Rights Management Systems
Adding Motion Effects to Digital Still Images
Transforming Audio Content for Subjective Fidelity
Cache Map with Sequential Tracking for Invalidation
Rendering Extended Video in Virtual Reality
Sensitivity Assessment for Media Production Using Artificial Intelligence
Multitier Cache Framework
Batching Data Requests and Responses
Immersive Virtual Reality Production and Playback for Storytelling Content
Media Content Rights Transferal Based on a Protocol for Management of Media Content Rights Using a Distributed Media Rights Transaction Ledger
Time Offset Data Request Handling
Technical Solutions for Customized Tours
Dynamic Channel Versioning in a Broadcast Air Chain based on User-Preferences
Endpoint Abstraction for Service-to-Service Communication
Cached Data Expiration and Refresh
Content Identification with Privacy and Security
Generating Unified Metadata for a Plurality of Distribution Platforms
Creation of Channel to Support Legacy Video-on-Demand Systems
Production Shot Design System
Data Delivery Architecture for Transforming Client Response Data
Automatic Content Recognition and Verification in a Broadcast Chain
Cinematic Mastering for Virtual Reality and Augmented Reality
Region-Of-Interest Encoding Enhancements for Variable-Bitrate Compression
Preloaded Content Selection Graph for Rapid Retrieval
Preloaded Content Selection Graph Generation
Preloaded Content Selection Graph Validation
Coordinator for Preloading Time-Based Content Selection Graphs
Collection of Timepoints and Mapping Preloaded Graphs
Garbage Collection of Preloaded Time-Based Graph Data
Monitoring Service for Pre-Cached Data Modification
Audio Waveform Display Using Mapping Function
Streaming Media State Machine
Digital Audio-Video Content Mobile Library
Content Rights Headers
Portal Device and Cooperating Video Game Machine
Resource Response Expansion
Consumer Intelligence for Automatic Real Time Message Decisions and Selection
Production and Control of Cinematic Content Responsive to User Emotional State
Digitally Representing User Engagement with Directed Content Based on Biometric Sensor Data
Directing Live Entertainment Using Biometric Sensor Data for Detection of Neurological State
Application:
16/833,510 →
Publication:
US 2020/0297262
Pre-Children in a User Interface Tree
Personalized, Event-Driven, and Location-Based Consumption of Media Content
Video Frame Pulldown Based on Frame Analysis
Flexible Computer Gaming Based on Machine Learning
Providing Media Content to Content Consumers for Playback and Consumption
Maintaining and Updating Software Versions via Hierarchy
Publishing disparate live media output streams in mixed mode
Styling System
Scrolling Interface Control for Computer Display
Application:
16/869,571 →
Publication:
US 2020/0341607
Content Adaptive Encoding
Virtual Graph Nodes
Templating Data Service Responses
Image Providing Service
Dynamically Scheduling Non-Programming Media Items in Contextually Relevant Programming Media Content
Publishing a Disparate Live Media Output Stream Manifest That Includes One or More Media Segments Corresponding to Key Events
Video Conversion Technology
Dynamic Verification of Playback of Media Assets at Client Device
Publishing a Disparate Live Media Output Stream Manifest That Includes One or More Media Segments Corresponding to Key Events
Transforming Audio Content for Subjective Fidelity
Client-Side Playback of Personalized Media Content Generated Dynamically for Event Opportunities in Programming Media Content
Editing Timed-Text Elements
Systems and Methods to Maintain User Privacy While Providing Recommendations
Social Interactive Applications Using Biometric Sensor Data for Detection of Neuro-Physiological State
Application:
16/923,033 →
Publication:
US 2020/0405212
Content Generation and Control Using Sensor Data for Detection of Neurological State
Publishing disparate live media output streams in mixed mode based on user selection
Systems and Methods for Federated Searches of Assets in Disparate Dam Repositories
Simple Nonautonomous Peering Media Clone Detection
Generation and Use of User-Selected Scenes Playlist from Distributed Digital Content
Method and Apparatus to Monitor Account Credential Sharing in Communication Services
Patent:
11,350,174 →
Application:
16/999,907 →
Predictive Scaling of Computing Resources
Server-Side Dynamic Insertion of Programming Content in an Indexed Disparate Live Media Output Stream
Client-Side Dynamic Presentation of Programming Content in an Indexed Disparate Live Media Output Stream
Dynamic Playout Buffer for Disparate Live Media Output Stream
Generating a Live Media Segment Asset
Concurrent Presentation of Non-Programming Media Assets with Programming Media Content at Client Device
Image Difference Detection
Creation of Channel to Support Legacy Video-on-Demand Systems
Non-Intrusive 360 View Without Camera at the Viewpoint
Disparate Live Media Output Stream Playout and Broadcast Distribution
Publishing a Disparate Per-Client Live Media Output Stream Based on Dynamic Insertion of Targeted Non-Programming Content and Customized Programming Content
Perfless and Cadenceless Scanning and Digitization of Motion Picture Film
Matching Mouth Shape and Movement in Digital Video to Alternative Audio
Configurable Stylized Transitions Between User Interface Element States
Data-Driven Navigation and Navigation Routing
Publishing a plurality of disparate live media output stream manifests using live input streams and pre-encoded media assets
Cached Data Repurposing
Automated Videogame Testing
Cinematic Mastering for Virtual Reality and Augmented Reality
Nemesis Characters, Nemesis Forts, Social Vendettas and Followers in Computer Games
Social and Procedural Effects for Computer-Generated Environments
Creating Cloud-Hosted, Streamed Augmented Reality Experiences with Low Perceived Latency
Systems and Methods for Generating Multi-Language Media Content with Automatic Selection of Matching Voices
Platform for Publishing Graphics to Air
Application:
17/197,332 →
Publication:
US 2021/0204017
System for Establishing a Shared Media Session for One or More Client Devices
Cross-Platform Proposal Creation, Optimization, and Deal Management
Publishing a Disparate Live Media Output Stream using Pre-Encoded Media Assets
Ultrasonic Messaging in Mixed Reality
Characterizing Content for Audio-Video Dubbing and Other Transformations
Surf Mode for Streamed Content
Partial Frame Replacement Enabling Multiple Versions in an Integrated Video Package
Publishing Disparate Live Media Output Streams Using Live Input Streams
Configurable Content for Grouped Subsets of Users
Video Content Graph Including Enhanced Metadata
Client-Side Overlay of Graphic Items on Media Content
Creation of Channels Using Pre-Encoded Media Assets
Adaptive User Interface Based on Profile Data
Audience Proposal Creation and Spot Scheduling Utilizing a Framework for Audience Rating Estimation
Publishing a Disparate Live Media Output Stream That Complies with Distribution Format Regulations
Dynamic Verification of Playback of Media Assets at Client Device
Publishing Disparate Live Media Output Streams in Mixed Mode
Publishing a Disparate Live Media Output Stream That Complies with Distribution Format Regulations
Time Offset Data Request Handling
Rules-Based Delivery and Presentation of Non-Programming Media Items at Client Device
Rendering Extended Video in Virtual Reality
Monitoring Service for Pre-Cached Data Modification
System and Method for Generating Video Content with Hue-Preservation in Virtual Production
Patent:
11,457,187 →
Application:
17/393,858 →
Method and System for Managing a Pre-Encoded Media Asset for Immediate Playback
Media Content Rights Transferal Based on a Protocol for Management of Media Content Rights Using a Distributed Media Rights Transaction Ledger
Management and Delivery of Over-the-Top Services Over Different Content-Streaming Systems
Management and Delivery of Over-the-Top Services Over Different Content-Streaming Systems
Real-Time Route Configuring of Entertainment Content
Content Production and Playout for Surround Screens
Profile-Based Standard Dynamic Range and High Dynamic Range Content Generation
Intra-Vehicle Games
Inter-Vehicle Electronic Games
Mobile Peer-to-Peer Networks and Related Applications
Automatic Media Production Risk Assessment Using Electronic Dataset
Application:
17/441,685 →
Publication:
US 2024/0220900
Delivery of Different Services Through Different Client Devices
Social Video Platform for Generating and Experiencing Content
Data Service Overload Detection and Mitigation
Method and Apparatus to Profile Account Credential Sharing
Patent:
11,963,089 →
Application:
17/492,154 →
Sensitivity Assessment for Media Production Using Artificial Intelligence
Providing Media Content to Content Consumers for Playback and Consumption
Delivery of Different Services Through Different Client Devices
Systems and Methods for Predicting Television Viewership Patterns for Advanced Consumer Segments
Gesture Recognition Device and Method for Sensing Multi-Factor Assertion
Gesture Recognition Device with Minimal Wand Form Factor
Managing States of a Gesture Recognition Device and an Interactive Casing
Gesture Recognition (Gr) Device with Multiple Light Sources Generating Multiple Lighting Effects
Collection of Timepoints and Mapping Preloaded Graphs
Content Distribution and Optimization System and Method for Deriving New Metrics and Multiple Use Cases of Data Consumers Using Base Event Metrics
Application:
17/561,456 →
Publication:
US 2023/0209105
Content Distribution and Optimization System and Method for Limiting Event Traffic for Client Computing Devices
Production Shot Design System
Systems and Methods for Providing Personalized Media Content to a User
Systems and Methods for Media Streaming Application Interacting with a Social Network
Systems and Methods for Asynchronous Group Consumption of Streaming Media
Patent:
11,483,603 →
Application:
17/587,227 →
Scalable Simulation and Automated Testing of Mobile Videogames
Application:
17/602,725 →
Publication:
US 2022/0171698
Efficient Real-Time Shadow Rendering
Heterogenous Geometry Caching for Real-Time Rendering of Images of Fluids
Identifier Technology for Entertainment Data
Garbage Collection of Preloaded Time-Based Graph Data
Session State Data Distribution via Client Devices
Simultaneous, Session Level Experimentation and Experiences Deployment
Application:
17/653,450 →
Publication:
US 2023/0283614
Video Frame Pulldown Based on Frame Analysis
Creating Cloud-Hosted, Streamed Augmented Reality Experiences with Low Perceived Latency
Systems and Methods for Synchronous Group Device Transmission of Streaming Media and Related User Interfaces
Patent:
11,570,218 →
Application:
17/658,130 →
Systems and Methods for Transmitting Interactive Game Features to Multiple Devices of a Shared Streaming Media Session
Patent:
11,471,777 →
Application:
17/658,137 →
Managing Allocation of Inventory Mix Utilizing an Optimization Framework
Controlling Characteristics of Light Output from Led Walls
Client Device Configuration Based on Client Context
Gesture-Centric User Interface
Client-Side Overlay of Graphic Items on Media Content
Allocation of Under Delivery Units Utilizing an Optimization Framework
Disparate Live Media Output Stream Playout and Broadcast Distribution
Hardware for Entertainment Content in Vehicles
Concurrent Presentation of Non-Programming Media Assets with Programming Media Content at Client Device
Publishing Disparate Live Media Output Streams in Mixed Mode Based on User Selection Publishing Disparate Live Media Output Streams in Mixed Mode Based on User Selection
Method and Apparatus to Monitor Account Credential Sharing in Communication Services
Server-Side Dynamic Insertion of Programming Content in an Indexed Disparate Live Media Output Stream
Client-Side Dynamic Presentation of Programming Content in an Indexed Disparate Live Media Output Stream
System and Method for Generating a Live Output Stream Manifest Based on an Event
Dynamic Playout Buffer for Media Output Stream
Systems and Methods for Providing Interactive Visualizations of Digital Content to a User
Systems and Methods for Synchronous Group Device Transmission of Live Streaming Media and Related User Interfaces
Patent:
11,785,307 →
Application:
17/804,106 →
Image Difference Detection
Preloaded Content Selection Graph for Rapid Retrieval
Publishing a Disparate Live Media Output Stream Manifest That Includes One or More Media Segments Corresponding to Key Events
Publishing a Disparate Live Media Output Stream Manifest That Includes One or More Media Segments Corresponding to Key Events
Private Recommendation in a Client-Server Environment
Controlling Reachability in a Collaboratively Filtered Recommender
Application:
17/832,645 →
Publication:
US 2022/0405621
Dynamic Scheduling and Channel Creation Based on External Data
Dynamic Scheduling and Channel Creation Based on External Data
Social Robot with Environmental Control Feature
Promotion Planning for Managing Allocation of Inventory Mix Utilizing an Optimization Framework
Matching Mouth Shape and Movement in Digital Video to Alternative Audio
Perfless and Cadenceless Scanning and Digitization of Motion Picture Film
Generation and Use of User-Selected Scenes Playlist from Distributed Digital Content
Publishing a Disparate Live Media Output Stream That Complies with Distribution Format Regulations
Creation of Channel to Support Legacy Video-on-Demand Systems
Publishing a Plurality of Disparate Live Media Output Stream Manifests Using Live Input Streams and Pre-Encoded Media Assets
Publishing a Disparate Per-Client Live Media Output Stream Based on Dynamic Insertion of Targeted Non-Programming Content and Customized Programming Content
Cinematic Mastering for Virtual Reality and Augmented Reality
System and Method for Generating Video Content with Hue-Preservation in Virtual Production
Systems and Methods for Asynchronous Group Consumption of Streaming Media
Application:
17/931,946 →
Publication:
US 2023/0247241
Systems and Methods for Transmitting Interactive Game Features to Multiple Devices of a Shared Streaming Media Session
Patent:
11,607,617 →
Application:
17/931,962 →
Coordinator for Preloading Time-Based Content Selection Graphs
Systems and Methods for Providing Notifications Based on Geographic Location
Patent:
11,856,251 →
Application:
17/936,614 →
Systems and Methods for Establishing an Itinerary Based on Multimedia Content of Interest
Patent:
11,822,593 →
Application:
17/936,667 →
Portal Device and Cooperating Video Game Machine
System and Method for Controlling Digital Cinematic Content Based on Emotional State of Characters
Patent:
11,822,719 →
Application:
17/963,624 →
Controlling Progress of Audio-Video Content Based on Sensor Data of Multiple Users, Composite Neuro-Physiological State and/or Content Engagement Power
Application:
17/963,741 →
Publication:
US 2023/0047787
Generating a Live Media Segment Asset
Mixed Reality System for Context-Aware Virtual Object Rendering
System and Method for Cloud-Based User Interface Application Deployment
System and Method for Dynamic Presentation of Graphical and Video Content
Patent:
11,924,501 →
Application:
17/986,298 →
Publishing a Disparate Live Media Output Stream That Complies with Distribution Format Regulations
Content Adaptive Encoding
Control of Social Robot Based on Prior Character Portrayal
Application:
18/130,405 →
Publication:
US 2023/0373097
Nemesis Characters, Nemesis Forts, Social Vendettas and Followers in Computer Games
Publishing Disparate Live Media Output Streams Using Live Input Streams
System and Method for Resiliency Testing at a Session Level
Dynamic Verification of Playback of Media Assets at Client Device
Providing Media Content to Content Consumers for Playback and Consumption
Managing Allocation of Inventory Mix Utilizing an Optimization Framework
Promotion Planning for Managing Allocation of Inventory Mix Utilizing an Optimization Framework
Delivery of Different Services Through Different Client Devices
Client-Side Overlay of Graphic Items on Media Content
Dynamic Scheduling and Channel Creation Based on External Data
Systems and Methods for Synchronous Group Device Transmission of Streaming Media and Related User Interfaces
Dynamic Scheduling and Channel Creation Based on External Data
Publishing Disparate Live Media Output Streams in Mixed Mode
Publishing a Disparate Live Media Output Stream That Complies with Distribution Format Regulations
Systems and Methods for Providing Interactive Visualizations of Digital Content to a User
Systems and Methods for Transmitting Interactive Game Features to Multiple Devices of a Shared Streaming Media Session
Concurrent Presentation of Non-Programming Media Assets with Programming Media Content at Client Device
Publishing a Disparate Live Media Output Stream Manifest That Includes One or More Media Segments Corresponding to Key Events
System for Establishing a Shared Media Session for One or More Client Devices
Systems and Methods for Real-Time Digital Video Piracy Monitoring
System and Method for Enabling Application of Design Styles to a Motion Design
Application:
18/316,484 →
Publication:
US 2024/0378778
Creation of Channels Using Pre-Encoded Media Assets
Client-Side Playback of Personalized Media Content Generated Dynamically for Event Opportunities in Programming Media Content
Cross-Platform Proposal Creation, Optimization, and Deal Management
Publishing Disparate Live Media Output Streams in Mixed Mode
Application:
18/323,582 →
Publication:
US 2023/0421829
Generating Unified Metadata for a Plurality of Distribution Platforms
Application:
18/323,699 →
Publication:
US 2023/0421278
Dynamically Scheduling Non-Programming Media Items in Contextually Relevant Programming Media Content
Gesture Recognition Device and Method for Sensing Multi-Factor Assertion
Flexible Computer Gaming Based on Machine Learning
Systems and Methods for Federated Searches of Assets in Disparate Dam Repositories
Simple Nonautonomous Peering Media Clone Detection
Partial Frame Replacement Enabling Multiple Versions in an Integrated Video Package
Creating Cloud-Hosted, Streamed Augmented Reality Experiences with Low Perceived Latency
Providing Media Content to Content Consumers for Playback and Consumption
Publishing Disparate Live Media Output Streams in Mixed Mode Based on User Selection
Application:
18/433,662 →
Publication:
US 2024/0179356
Client Device Configuration Based on Client Context
Systems and Methods to Maintain User Privacy While Providing Recommendations
Inter-Vehicle Electronic Games
Perfless and Cadenceless Scanning and Digitization of Motion Picture Film
Efficient Real-Time Shadow Rendering
Gesture Recognition Device with Minimal Wand Form Factor
Application:
18/444,080 →
Publication:
US 2024/0256050
System and Method for Generating Video Content with Hue-Preservation in Virtual Production
Disparate Live Media Output Stream Playout and Broadcast Distribution
Dynamic Scheduling and Channel Creation Based on External Data
Publishing a Disparate Live Media Output Stream That Complies with Distribution Format Regulations
Application:
18/460,460 →
Publication:
US 2024/0107096
Systems and Methods for Synchronous Group Device Transmission of Live Streaming Media and Related User Interfaces
Application:
18/471,919 →
Publication:
US 2024/0015366
System to Establish a Network of Nodes and Participants for Dynamic Management of Media Content Rights
Application:
18/474,113 →
Publication:
US 2024/0114210
Dynamic Scheduling and Channel Creation Based on External Data
Application:
18/475,482 →
Publication:
US 2024/0089524
Delivery of Different Services Through Different Client Devices
Application:
18/478,577 →
Publication:
US 2024/0114209
Management and Delivery of Over-the-Top Services Over Different Content-Streaming Systems
Systems and Methods for Establishing an Itinerary Based on Multimedia Content of Interest
Systems and Methods for Providing Personalized Media Content to a User
Application:
18/489,825 →
Publication:
US 2024/0048789
Client-Side Overlay of Graphic Items on Media Content
System and Method for Controlling Digital Cinematic Content Based on Emotional State of Characters
Publishing a Disparate Live Media Output Stream That Complies with Distribution Format Regulations
Dynamic Verification of Playback of Media Assets at Client Device
Playback Control of Media Output Streams
Application:
18/508,682 →
Publication:
US 2024/0155191
Management and Delivery of Over-the-Top Services Over Different Content-Streaming Systems
Systems and Methods for Providing Notifications Based on Geographic Location
System and Method for Enabling User Interface Text Translation
Application:
18/532,015 →
Publication:
US 2025/0190186
Automatic Content Recognition and Verification in a Broadcast Chain
System and Method for Dynamic Presentation of Graphical and Video Content
Application:
18/593,603 →
Publication:
US 2024/0205490
Social and Procedural Effects for Computer-Generated Environments
Publishing a Disparate Live Media Output Stream Using Pre-Encoded Media Assets
Application:
18/620,001 →
Publication:
US 2024/0244280
Controlling Characteristics of Light Output from Led Walls
Systems and Methods for Predicting Television Viewership Patterns for Advanced Consumer Segments
Method and Apparatus to Profile Account Credential Sharing
Mixed Reality System for Context-Aware Virtual Object Rendering
Publishing Disparate Live Media Output Streams Using Live Input Streams
Application:
18/635,550 →
Publication:
US 2024/0348879
Systems and Methods for Prefetching and Transmitting Intermediary Content to User Devices
Video Conversion Technology
Application:
18/654,204 →
Publication:
US 2024/0348745
Social Robot with Environmental Control Feature
Sensitivity Assessment for Media Production Using Artificial Intelligence
Application:
18/734,106 →
Publication:
US 2024/0323486
Publishing a Plurality of Disparate Live Media Output Stream Manifests Using Live Input Streams and Pre-Encoded Media Assets
Generation and Use of User-Selected Scenes Playlist from Distributed Digital Content
Configurable Content for Grouped Subsets of Users
Publishing a Disparate Live Media Output Stream Manifest That Includes One or More Media Segments Corresponding to Key Events
Application:
18/742,582 →
Publication:
US 2024/0340474
Generating a Media Segment Asset
Systems and Methods for Synchronous Group Device Transmission of Streaming Media and Related User Interfaces
Application:
18/752,124 →
Publication:
US 2024/0348669
Heterogenous Geometry Caching for Real-Time Rendering of Images of Fluids
Mobile Peer-to-Peer Networks and Related Applications
Creation of Channels Using Pre-Encoded Media Assets
Application:
18/766,103 →
Publication:
US 2024/0397150
Systems and Methods for Modifying Features of a Media-Streaming Platform Based on the Performance of Real-World Actions in Association with Multimedia Content
Application:
18/789,996 →
Publication:
US 2026/0039918
Concurrent Presentation of Non-Programming Media Assets with Programming Media Content at a Client Device
Application:
18/814,740 →
Publication:
US 2024/0422389
System for Establishing a Shared Media Session for One or More Client Devices
Application:
18/819,563 →
Publication:
US 2024/0422203
Systems and Methods for Transmitting Interactive Game Features to Multiple Devices of a Shared Streaming Media Session
Application:
18/827,069 →
Publication:
US 2024/0424415
Systems and Methods for Generating Multi-Language Media Content with Automatic Selection of Matching Voices
Application:
18/827,103 →
Publication:
US 2024/0428018
Profile-Based Standard Dynamic Range and High Dynamic Range Content Generation
Application:
18/901,126 →
Publication:
US 2025/0024006
Private Recommendation in a Client-Server Environment
Application:
18/901,206 →
Publication:
US 2025/0021697
Cinematic Mastering for Virtual Reality and Augmented Reality
Gesture Recognition Device and Method for Sensing Multi-Factor Assertion
Systems and Methods for Federated Searches of Assets in Disparate Dam Repositories
Application:
18/933,293 →
Publication:
US 2025/0131067
Content Identification with Privacy and Security
Application:
18/943,267 →
Publication:
US 2025/0071358
Real-Time Route Configuring of Entertainment Content
Application:
18/973,627 →
Publication:
US 2025/0102314
Systems and Methods for Providing Interactive Visualizations of Digital Content to a User
Application:
18/975,696 →
Publication:
US 2025/0104118
Systems and Methods for Controlling Non-Player Characters Based on Control Parameters in Video Gaming
Application:
18/978,236 →
Publication:
US 2025/0108303
Scanner Noise Elimination for Scanned Films
Application:
18/985,951 →
Publication:
US 2025/0315924
Methods for Controlling Scene, Camera and Viewing Parameters for Altering Perception of 3D Imagery
Application:
18/986,033 →
Publication:
US 2025/0133197
Flexible Computer Gaming Based on Machine Learning
Application:
18/989,663 →
Publication:
US 2025/0114710
Control of Social Robot Based on Prior Character Portrayal
Application:
19/027,833 →
Publication:
US 2025/0162165
Method and System for Managing a Pre-Encoded Media Asset for Immediate Playback
Application:
19/029,425 →
Publication:
US 2025/0240468
Publishing Disparate Live Media Output Streams in Mixed Mode
Application:
19/030,248 →
Publication:
US 2025/0240473
Publishing a Disparate Per-Client Live Media Output Stream Based on Dynamic Insertion of Targeted Non-Programming Content and Customized Programming Content
Application:
19/030,469 →
Publication:
US 2025/0240469
Dynamic Playout Buffer for Disparate Live Media Output Stream
Application:
19/030,491 →
Publication:
US 2025/0240465
System and Method for Generating a Live Output Stream Manifest Based on an Event
Application:
19/058,419 →
Publication:
US 2025/0193470
Social Video Platform for Generating and Experiencing Content
Application:
19/071,994 →
Publication:
US 2025/0203130
Intra-Vehicle Games
Application:
19/084,921 →
Publication:
US 2025/0213964
Partial Frame Replacement Enabling Multiple Versions in an Integrated Video Package
Application:
19/095,405 →
Publication:
US 2025/0227326
Systems and Methods for Media Streaming Application Interacting with a Social Network
Application:
19/179,074 →
Publication:
US 2026/0012685
Inter-Vehicle Electronic Games
Application:
19/208,912 →
Publication:
US 2025/0325904
Display Screen or a Portion Thereof with a Graphical User Interface
Patent:
771,067 →
Application:
29/501,527 →
Display Screen or a Portion Thereof with a Graphical User Interface
Patent:
774,531 →
Application:
29/501,529 →
Cable Identification Marker
Patent:
788,576 →
Application:
29/534,735 →
Seat Cover
Patent:
913,016 →
Application:
29/707,480 →
Related Assignments
(5)
Other recorded transfers of the patents in this record — the chain of ownership.
Security Agreement
Dec 14, 2009
From: AOL INC.; AOL ADVERTISING INC.; BEBO, INC.; ICQ LLC
To: BANK OF AMERICAN, N.A. AS COLLATERAL AGENT
Reel/Frame 023649/0061 →
Termination and Release of Security Interest in Patent Rights
Nov 16, 2010
From: BANK OF AMERICA, N A
To: AOL INC; AOL ADVERTISING INC; GOING INC; LIGHTNINGCAST LLC
Reel/Frame 025323/0416 →
Assignment of Assignor's Interest
Aug 8, 2013
From: KLAMER, PAUL; LONG, KEN; RAMAMURTHY, ARJUN
To: WARNER BROS. ENTERTAINMENT INC.
Reel/Frame 030973/0482 →
Assignment of Assignor's Interest
Jun 14, 2019
From: SECURE CONTENT STORAGE ASSOCIATION, LLC; TWENTIETH CENTURY FOX INNOVATIONS, INC.; WESTERN DIGITAL TECHNOLOGIES, INC.; SANDISK LLC
To: WARNER BROS. ENTERTAINMENT INC.
Reel/Frame 049478/0553 →
Assignment of Assignor's Interest
Nov 9, 2021
From: ANTONELLIS, DARCY; LONG, KEN
To: WARNER BROS. ENTERTAINMENT INC.
Reel/Frame 058058/0543 →